DeletedUser
I read on the Beta forum (pretty sure it was Beta forum) they will have fort battle replays.
I would like to see a fort forum so builders from different towns can coordinate since build points dont rollover and defender can coordinate defense strategy .
How did you manage that? As stated previously members of the Fort have priority over outsiders, so if you were able to muster up 128 of your own people then they would have all been booted to make way for your people.attacking town and founding defending town leaders should have the ability to kick certain people who join the battle, no doubt. Lost a fort war because a mass of plants from the opposing side joined in defense of the fort, without weapons, then ran into a corner to avoid participating in the battle. Most noticeable was the attackers not even bothering to chase them down.
Fort has far too many flaws at the moment, in my opinion, and I just can't see what will make it something worthwhile. At present, it is worth nothing.
A full small fort holds 100 people and a medium fort holds 150 people. It's not as if your being majorly disadvantaged, although still pretty _ all the same. Also you can always do the same back.128 of "your own people" doesn't necessarily mean people in the fort. Out of fort alliances play a huge part in battles.
If I understand you correctly all you must do is wait until they run out of money. Sooner or later one town will fail to muster $10,000 for a large fort in 48 hours. You could also try to KO their adventurers to send them broke.A new exploit has been found on World 9:
Two towns in the same alliance can repeatedly attack the same fort that they own so that no "outside alliance" town can try and claim it. They've spent 70,000 gold on attacking forts already, so it seems that they have enough players to get at least 10,000 gold every day to keep the cycle going.
I can't think of a suggestion to solve the problem. Thoughts?
EDIT:
Before anyone suggests it, the reason I didn't report this in-game is because it is not technically a bug nor is it a breach of rules. It's technically allowed.
A new exploit has been found on World 9:
Two towns in the same alliance can repeatedly attack the same fort that they own so that no "outside alliance" town can try and claim it.