Resolved Fort Crafting buffs

DeletedUser21816

These are known to work with fort battles:

Tonic peddlers make:

Amulets: +10 dodge and +10 health.
pyrit_amulett.png


Blacksmiths make:

Graphite lubricants: +20-40 damage.
graphit_glue.png


Bayonet: +25-75 damage.
bajonett.png


Cooling cloth: + 3 fort attack.
coolingpackage.png


Weapon chain: +3 fort defence.
weaponchain.png


1. Do these work too during fort battles or not?

Field cooks make:

Stewed beans and bacon: +15 dodge (x5)
beansandbacon.png


Jam: +15 aim (x5)
marmelade.png


Vegetable dumpling: +2 aim & +15 leadership (x5)
veggiepun.png


2. Which ones can be combined?

I know amulet can be combined with bayonet or weapon chain
But can several items within blacksmith be combined too?
 
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DeletedUser

Every single skill buff works. All skill buffs and amulets are character buffs. All damage buffs and fort bonus buffs are item buffs. No buff of the same type stacks.
 

DeletedUser21816

I see, thanks for the explanation. So the field cook crafts do work too?
 
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Slygoxx

Well-Known Member
Weapon chain is an item buff, amulet is a character buff. As such, you can combine them.

The field cook crafts work as well. If it increases a skill, it works for fort battles.
 
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