As soon as you guys are tired on my hypotheticals, let me know
I'm just trying to wrap my head around the best fort fighter build.
Since aiming and dodging are beneficial in both attacking and defending, and stamina is only used in attacking, and hiding is only used in defense, then why waste points in either stamina or hiding? Why not just take the points placed in those two skills and use them in aiming or dodging to improve your character in both attacks and defense?
I understand 130 points is where you max out in bonus. It seems like if you were to have a significant amount more of aiming and dodging.
For Example:
Assume an well rounded build at level 100
When dressed in your best attacking duds you have 130 aim, 100 dodge, 130 stamina, 70 leadership and 68 hiding
When dressed in your best defense gear you have 86 aiming, 119 dodging, 120 stamina, 70 leadership and 134 hiding
Say you have 74 skill points tied up between stamina and hiding. Wouldn't it be better in both attacking and defending to divide those up between aim and dodge to potentially give you:
When attacking - 152 aim, 152 dodging, 114 stamina, 70 leadership 8 hiding
And strictly focus on clothing for both types of battles that focus on HP, aiming and dodging. Wouldn't having the large increases in aiming and dodging all the time be better than skill points spent on hiding that only helps half the time?