I said I found it, however, some things on that page are not true, like experience points for duells (It's pretty accuret but misses with afew points and it also forgets to ad complement for motivation). And I have heard lot's of statements like those about the 3rd key that has been way off (but that's not the subject right now so I will not go into to much detail) so that is one of the main reasons I Realy want to see some kind of proof before i belive in something.
So if one was to go with a "tank" and have a decent share of Leadership via the Wiki's Tank build suggestion (108 Leadership), what would you recommend as a more contemporary variant build?My main advent (#1 on .net on West Forts) has 6k hp. My soldier has 8k hp (with premium). I'm disagreeing with health being the most important skill, I just hate pure health.
Absolutely not charisma. I greatly prefer pure strength, but mobility is the only other option (hiding and dodging), and not charisma (leadership) or dexterity (aim). I usually pick targets for dodging, hiding, and aim (16, 32, 56, or 88), a target for hp and spec health accordingly, and the rest in leadership.So if one was to go with a "tank" and have a decent share of Leadership via the Wiki's Tank build suggestion (108 Leadership), what would you recommend as a more contemporary variant build?
This is keeping in mind that after Level 40, the Wiki suggests continued pure Strength and either all SP to Health points or dedicate some to Dodge. It's essentially not a pure Health point/STR build as you are also suggesting.
So, maybe just more Leadership or even some Charisma AP?
Pure strength is a waste of some points in my opinion. With pure strength going over 140 points, you will have way too many points on stamina you can put elsewhere.Absolutely not charisma. I greatly prefer pure strength, but mobility is the only other option (hiding and dodging), and not charisma (leadership) or dexterity (aim). I usually pick targets for dodging, hiding, and aim (16, 32, 56, or 88), a target for hp and spec health accordingly, and the rest in leadership.
I'd rather have more stamina and more health than more dodging or more hiding. You spend more time in attacks on the ground shooting at towers than you do in defenses, but it's not about the stamina, it's about the health, which is more important than all three skills put together.Pure strength is a waste of some points in my opinion. With pure strength going over 140 points, you will have way too many points on stamina you can put elsewhere.
Indeed, and if you where to be deffending and be on a wall/in a tower you get so much bonus that it most likely wouldn't matter if you hade more on hiding or dodging. And since dodging unlike health gets wurse the more you have on it, it's absolutly not worth it. You could put afew points on mobility but I would mainly do as the quote I take and atleast focus on strength because where you have a skill that always have the same effect and makes you capable of taking more hits.I'd rather have more stamina and more health than more dodging or more hiding. You spend more time in attacks on the ground shooting at towers than you do in defenses, but it's not about the stamina, it's about the health, which is more important than all three skills put together.
If you put, say, 20 out of those 140 points on mobility instead of strength, you will lose 20 stamina, which is acceptable. However, as you need to put less skill points on dodging/hiding, you can put 40 more points on health, which would result in a 20 point health increase, while losing some stamina. You will most likely put some points on hiding and dodging, putting some points on mobility just makes sure you get the most out of it.I'd rather have more stamina and more health than more dodging or more hiding. You spend more time in attacks on the ground shooting at towers than you do in defenses, but it's not about the stamina, it's about the health, which is more important than all three skills put together.
I'd still rather have higher stamina than hiding or dodging and my performances 100% justify my pure strength builds.If you put, say, 20 out of those 140 points on mobility instead of strength, you will lose 20 stamina, which is acceptable. However, as you need to put less skill points on dodging/hiding, you can put 40 more points on health, which would result in a 20 point health increase, while losing some stamina. You will most likely put some points on hiding and dodging, putting some points on mobility just makes sure you get the most out of it.
I do agree that the focus should be on strength, however pure strength is not the best option imo.
He means SP are more versatile than clothes. The best gear gives the most bonuses, regardless of the skill. You can spec around your gear.One thing the is not true about the first thing in this tread: "you can't change the bonus from clothes".