All in all, not having an official rule against multies has made me leave the game before, and it will make me leave the game again if i encounter it in the future, im not alone in this, it ruins worlds. "Leave it to the players" dsnt work on this game because this game works on social connections, iv seen a ton of people dig multies and their possie never calls it out cuz well, they're well connected (whatever that means in an online game) and honestly half of you are each other's throats half the time so what concensus will you come to? Its EGO's over the health of the server on the west, been that for a while.
World 12 was brought to its knees 8 years ago in a matter of 2 months as i remember and there was NOTHING that could be done about it from the player point of view, please dont be naive enough to believe there's anything players can do themselves to combat this issue.
When i ask for a rule i dont mean a rule that has no contextual application, any law even in RL is applied contextually after hearing all facts related to it, Im not saying CM and moderators should act like virtual courtrooms for our grievances but MOST online games now have anti-griefing rules, so why not TW?
Back when W12 was the latest world many years ago a similar conversation had happened on the forums, not initiated by the Mods but by a player only, the Number 1 argument that day was that "freedoms ingame should not be curtailed by official rules". You guys are trying to avoid the catastrophe of setting a precedent for rules on how we play while turning a blind eye to the catastrophe of entire world's being ruined and a plethora of players leaving.
As i said earlier, this is just wanting freedoms for the sake of it and being naive enough to believe players have ever been able to police this issue.
And with regards to the whole "its a tactic" argument, yes it is a tactic for trying to wrest control from an entire big alliance with multiple members, you're trying to tell me "player power" can police single rogue elements or towns but cant even strike a balance by engaging multiple town's in big alliances to make the world better? If players cant come together to balance a world out for its own longevity, being able to stop multies is out of the question lol, look at half of you using full messages in this thread for accusing other's of using multies and sling dirt at each other, its pitiful, you guys give yourselves too much credit, there is not enough mutual respect in most people to come together and weed out issues, very few worlds have that and thus mod intervention is a welcome sight.