DeletedUser28116
Expand the market restrictions (sell to anyone, alliance members, town members) to allow a named player.
There are players who are becoming members of towns who simply join to bypass the alliance and town membership limitations on market items and steal an item marked for a given player. People work hard to get the items needed by a given crafter, including getting higher level items crafted by others to provide for the final product. Market bandits are harming the whole purpose of crafting.
Add a feature that allows the seller to limit the selling filter down to the individual player level. I don't have a particular preference on whether the individual must be a town or alliance member; however, such limitations should also include sale to those on the seller's friends list if a town/alliance requirement is incorporated. This, however, seems like an unnecessary increase in development.
WmCody
There are players who are becoming members of towns who simply join to bypass the alliance and town membership limitations on market items and steal an item marked for a given player. People work hard to get the items needed by a given crafter, including getting higher level items crafted by others to provide for the final product. Market bandits are harming the whole purpose of crafting.
Add a feature that allows the seller to limit the selling filter down to the individual player level. I don't have a particular preference on whether the individual must be a town or alliance member; however, such limitations should also include sale to those on the seller's friends list if a town/alliance requirement is incorporated. This, however, seems like an unnecessary increase in development.
WmCody