DeletedUser
Proposal
Change the experience needed to build in your town for 1 hour from 24 to 12.
Current Workaround
No workaround. Either use 24 energy/hour, build less, or don't build at all.
Details
The energy needed to build should be halved, so its in line with the regular jobs.
Some people say that it's fair, seeing as it's the best way to get experience, however, you don't get $ or items, and you actually have to waste $ from the town treasury.
Something that could also be done is that instead of using 240$ to build and 24 energy you could use 12 energy and 480$.
Abuse Prevention
The only possible abuse is that people would build more for less energy.
Change the experience needed to build in your town for 1 hour from 24 to 12.
Current Workaround
No workaround. Either use 24 energy/hour, build less, or don't build at all.
Details
The energy needed to build should be halved, so its in line with the regular jobs.
Some people say that it's fair, seeing as it's the best way to get experience, however, you don't get $ or items, and you actually have to waste $ from the town treasury.
Something that could also be done is that instead of using 240$ to build and 24 energy you could use 12 energy and 480$.
Abuse Prevention
The only possible abuse is that people would build more for less energy.
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