Duelling Formula Feedback Thread

DeletedUser20147

Everyone seems to be getting rid of appearance/tactics.. but they just made it 'weaker', not irrelevant.. or obsolete.

On one of the worlds I play I got rid of all my appearance and put alot more in aiming, and a few others..but that was a BAD move. Aim with App still work together great, IMO.

Thanks, Mass... this solves my dilemma. I guess I will hold on to my old hybrid build then, seems to be working better than ever.
 

DeletedUser

I was gonna post a lot of stuff to support my "results" but I'm too lazy to do so, so I'll just cut straight to the point.

Aim and Dodge have indeed become much more important. After the update I had around 100-200 aim (I don't want to tell exactly how much) and usually I would hit 4-5 times in a duel, and just by adding 37 aim that rose to 6-7.
 
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DeletedUser

results

I have a resist melee dueler and dex pistol duelers now are hitting me almost every round and beating me by 600 to 1000 per duel..Whoever said resistance duelers may be even better is out to lunch.If anyone has any hard data on how to remain a melee dueler in this world i'd love to know.
 

DeletedUser

I have a resist melee dueler and dex pistol duelers now are hitting me almost every round and beating me by 600 to 1000 per duel..Whoever said resistance duelers may be even better is out to lunch.If anyone has any hard data on how to remain a melee dueler in this world i'd love to know.

Dedicated resist will still give you a good shout........ fully setup to duel melee OR ranged, I doubt trying to be resist against both will give you much joy.
It's all about aim and dodge as far as I can see.
 
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DeletedUser20147

After my initial scepticism I now give my thumbs up to the new dueling formula. All those people who read too much into all that "appearance got nerfed while dodge got upped" thing and impatiently got rid of all their appearance without testing are now getting owned by me - I'm having a real feast here. Unfortunately more and more people are starting to see their mistake and respeccing back, so my party will be over before long... But in short, appearance is far from outdated and you still need it to compliment dodge, dodge only builds are not good in comparison. Resistance builds might have had the short end of the stick, but sorry - I can't feel too compassionate over it.
 

DeletedUser

All those people who read too much into all that "appearance got nerfed while dodge got upped" thing and impatiently got rid of all their appearance without testing are now getting owned by me

And how do you know all these people dueling you have no appearance?
 

DeletedUser

Not to mention it only applies when they're attacking you, not when you're attacking them.
 

DeletedUser20147

Yeah, sorry, I was referring to the whole appearance/tactics/charisma thing, should have been more accurate. All I know for sure is that everyone who went for dodge only build are complaining that it's not working for them, whereas I, holding on to my old build, haven't lost more than one or two duels after the update yet and that was certainly not the case before the update. So I'm assuming a lot of people went for dodge only build, but there might of course be something else going on with them as well. Perhaps all these former duelers are now respeccing as fort fighters, I dunno.
 

DeletedUser

Dodge only build never worked for anything, I'm not sure why are ppl trying that option at all.

If someone respecced to fort fighter he'll have some dueling skills, but appearance and tactics will definetly be low. At least if he keeps the same equipment 24/7. You can see an example in this thread:
http://forum.the-west.net/showthread.php?t=48149
 

DeletedUser

My observations; aim can still beat stance in my last 4 assaults I was hit 8 times in green areas, hits make more damage than before, I seldom hit for +100 before the update, using Hernando's.
 

DeletedUser

I have one build heavily loaded with dodge, I've had 7 duels against resist melee fighters, all around my level of 120 and I have yet to receive a single hit. Against non resist it's about 75-25% wins in my favour, of course I have no idea whether they are dodge or appearance.
 

DeletedUser20105

Very good by the formula

But can a manager/admin etc tell us if we put 300 AIM & 300 dodging wich job we can open and wich quest to complete;:eek:

Or should we change the formula and the quest points and labor points;:unsure:


Unless you try to do shoting game.... in that case we have to thing if we will like to join a new world
 
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DeletedUser13388

I give my thumb up, for this dueling update.Its pretty cool.

And guys, do not forget, that nerfed doest mean useless.

DF.
 

DeletedUser20105

i know the guys they are happy are only dueling from the begin of a new world in the west and when they start losing ( the others finish building or quests) they delete accounts.

for duels range is perfect i thing and i like it IF the labour points are follow this
Example: if the change the labour points from reflex in dodging for me is perfect if not .... the manager for this option is not serieus thinging to do quests like this ( that is my opinion )


And can some one ( from the team)answeer to my post above?:eek::eek:
 

DeletedUser13388

Very good by the formula

But can a manager/admin etc tell us if we put 300 AIM & 300 dodging wich job we can open and wich quest to complete;:eek:

Or should we change the formula and the quest points and labor points;:unsure:


Unless you try to do shoting game.... in that case we have to thing if we will like to join a new world

If you want to work or do quests, just dont go for all in aim and all in dodge, or just dont be a dueler.

If you go for all dodge and all aim, you have 2 choices if you want to level up and gain some cash - fort battles and high dueling level (alot of duels, but not in zero motivation).

And ofcourse, you can always use the shaman, to reskill from quester in dueler, or from dueler in quester.
 

Diggo11

Well-Known Member
You can't be the ultimate builder, quester, worker, fort fighter and dueller all at once. You can try multiple categories, but ultimately your build must specialise towards a select few of those activities. Otherwise it's shaman time...
 

DeletedUser9470

now ranged is superior to any melee build, w/o a doubt.
now there are less worthy builds

what i said ages ago.
 

DeletedUser

Actually there are still very good melee builds. As for melee/ranged superiority I think this update finally balances the advantage melee resistance duelers(especially soliders) have had for such a long time. It's incredible how many fights I've lost in the past because certain players had 300 or more reflex and would land 1-2 lucky shoots which would end up doing more damage than my 6-8 shoots.
Also although I can't really say with any certainty I believe the efficiency of skills like reflex, toughness and tactics has been reduced by around half. not useless but at least now having 300 reflex or toughness will not make you bullet/blade proof. And yes I am pleasantly surprised with the efficiency of aim and dodging skills. Melee resistance duelers not only had an advantage over ranged fighters in dueling but also with jobs, especially after the upgrade to level 120 and the new jobs came out.
 
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