Hmm, apparently the purpose of this thread was not as simple as I first perceived.
Hellstromm said:
The changes implemented were an adjustment to the baseline, based on ample testing. From this, further tests were made in beta. There is, however, always the possibility something was missed. Innogames is COURTEOUS enough to the community that they actually attempt to illicit CONSTRUCTIVE input (unlike many other game developers).
This particular thread is asking for constructive input, based on both the 1.33 roll-out, and your quest-provided option to "tweak" your character to adjust to the changes.
Adelei Niska said:
They have plenty of baselines...they know how the old system worked and how players could game the system to their advantage. What they need to know is not how poorly speced characters react to the new system, but in what ways players can find to unbalance the new system to their advantage.
Of all the interpretations on the purpose of this thread, these would be the closest. To be perfectly frank,
I don't give a rodent's posterior for your old builds. These builds have been developed and evolved to be
the elite and superior specs under the old system. We obviously don't have the old system anymore, and over time further builds will be refined (particularly when offering a free respec that you can take at anytime up until the end of November).
When people discuss past changes we now perceive as bad, it usually comes down to one core theme - there is an issue with something we did not forsee. Whilst the new system has been thoroughly generated through duel simulations and further tested in the open beta environment, it is simply impossible to simulate years of further refinement.
That's why this thread exists, for your new builds. We want to know how the new system runs after players have adapted. Did we miss something? Did we go far enough, or perhaps too far once further adjustment from the players side is made?
This thread will remain open whilst it remains productive in
identifying potential issues over time that can only be seen in a "real" productive environment. We ain't perfect, but we're determined to make things right whilst we have constructive feedback from helpful players to aid us. Otherwise we simply
will end up with the sorts of issues some of you like to derail other threads with. (One problem at a time eh?)
Feel free to have a discussion about how the system works, it'll benefit all the other readers which is a good thing, but its a side point. InnoGames wrote the system, we're aware of the changes and from our perspective more looking for constructive feedback.