I'm sure you're mistaken if you think 90% of the playerbase is playing this game just for the duelling aspect.
Actually I think that was in reference to all the people that used to play the West a few years ago... Before forts were introduced.
Perhaps it's time for you to explore other adventures within the game now and use the features provided to you as they were initially intended. The overall game design does not target one feature for players to utilize, there are an assortment of jobs to do. To a degree, the whole skill system was designed to cater for all the features. And I'm well aware that some players only duel in this game.
I duel... I go to battles... I do quests... I huggle. I have founded towns and built them into communities of great people that like to help each other... I've led battles... I've led alliances... I have already explored all the adventures within the game... Yes, I was even a worker... I helped build many towns. You know what I loved about this game? The diversity... I'm a Jill of all trades. I like having the CHOICE of going dueling... or to a battle... or even working a mindless job for a quest or product to do crafting. What helps me maintain the balance of my game? Being able to duel NPCs to keep my duel mot down so if I get attacked by some noob that loses, my duel mot won't increase. Then I can focus on going to battles and finishing quests and all the aspects of the game. Lately, I only have a limited amount of time to really play the game.
Now... If I want to keep my duel mot down like I have been doing for years... I now have to go hunt low XP victims. In other words... I have to choose Dueling OR Fort Fighting/Questing... Because I don't have time/energy to waste hunting for victims to lower my mot AND go to battles/quest. Period. If we still had the player numbers that we had years ago... Then ya... Of course. I could easily find a few peeps to duel without targetting the same peeps over and over again.... Ya... I'm a ZMD that actually tries not to duel the same peeps over and over again... Yes... I'm evil... I must be destroyed.
Understandable that this change has upset a small portion of the duelling community but these players got along just fine before the NPC duelling feature came to be. Now that this option has basically reverted back to what it was before, it's a problem.
Way back before NPCs... How many players were playing the game? Max mentioned 300k and I think that's about right. How many are there now? And no I don't think it's the 17 million players that Inno is boasting on the front page... Maybe if they just keep a tally of all the players that have come and gone... then it may be right. There used to be a page that listed all the worlds and their populations... I don't know where that went. It also used to say what each world had for population when you went to logon too... Now it just says "Low/Moderate/Highly Populated".
Many of the complaints laid down in this thread is about targets and the lack of. Hence why some duelers find it better to be a 0% motivation dueler. Sure, but not everyone enjoys constantly being attacked by duellers, we get more complaints from players being duelled than the duellers themselves. Crybabies? Maybe so, but some duellers have taken duelling a little too far when it comes to abusing other players.
I know there are some ZMD that do that... And that's why they do that. They do it for the reaction... They do it for the whiny "Fan Mail". But that does not mean that ALL ZMDs do that... Inno is punishing the whole ZMD group for a few that are causing the main issues. Also, it isn't only ZMDs that can repeatedly duel someone over and over and over again... I know non-dueling peeps that are being farmed for XP. Why aren't the XP duelers having their hands slapped? Because ZMDs don't get any XP? What is the difference?????
At the end of the day, 0% motivation duelling wasn't removed from the game, it was adjusted. You can still duel at 0% motivation, it will just cost a little extra effort.
At the expense of being forced to give up all other aspects of the game... Or having no REAL life.
Imagine getting KO'd as a zero mot dueler, having to watch your PvP duel motivation increasing for 48 hours without being able to counter it.
Already got KO'd by a job in Beta... My duel mot is already over 20%... from zero... And I still have to wait.
0 mot for most of us is way of playing that actually enables us to keep our options in the game opened for future. Just because some portion of 0 mots give you grey hair you don't have to kill it for all of us.
Exactly... There are many different types of ZMDs... Not all are out to victimize. Some just want to keep a larger amount of targets available... Some want to be able to bring down the HP of the enemy fort fighters... There are many shades of grey.
Several suggestions how to solve it were made, here are some more:
1. open non duelling world for sissies. I'll go out on the limb and i'll use "F" word for it (which accidentally coincides with current world naming convention" - just call it Farmville. While at it please open "Fortless" world too
2. besides 48h protection those KOed could get additional protection from player that actually KOed them. week, two weeks maybe. make it a month for all i care, but this should be a good step toward solving some of abuse from duellers you mentioned
I've asked to create a Farmville type world too... Let the non-duelers go there and plant their crops. Leave the real West to those who are willing to explore all aspects of the game... Yes, being KO'd is one of those aspects. If you're getting dueled repeatedly, you can call in some friends to take care of the problem... Or just bounty the offender. Someone will take them down.
Oh don't get me wrong, I'm not against 0% motivation duelling, it's a clever tactic in the game to keep your target numbers up. I never had a problem with that.
But many players do have a problem with with being duelled constantly. And due to this many solutions were considered and entertained. I'm not the one that makes these decisions, decisions are made from a number of aspects being this from community feedback to new features that will appear in the game at a later stage. Usually small preparations like these are made for bigger features coming in later on.
I'm not in agreement or disagreement of this adjustment, I'm neutral. Perhaps I'm concerned about the fact that players got along just fine before NPC duelling was available and now that it's back, there are numerous complaints about it.
Thanks DT... I know that you have to be the "target" of most of the abuse here... You have to deal with the whiners and the whiners whining about the whiners. It's a thankless job... So thank you for trying to remain as neutral as possible.
That is what scares me tho... This is what they consider THE FIRST STEP towards the fight against the ZMD threat. This first step is a whopper. I don't think I want to be around for the next one.
In reply to Helen Back's comment about player numbers... I remember when there were 7 worlds with over 300,000 people playing. Back then, towns were filled with passionate people.
It was great to go into a town and duel everyone from there. Would cause a tonne of trouble.
Thanks Max... that sounds about right. And yes, I miss those days......
The funniest thing for me to acknowledge, is no matter how many changes... most people eventually cotton on... and end up all doing the same thing and having very similar builds. Much like cockroaches, we all adapt to our new environment.
I wish I had the time to adapt... But I don't. I'm sad to say it but I won't have time to play this game anymore... Not the way I want to play... I like my variety. I don't want to be a mindless lemming... or click monkey... or robot. I want to be me... To play the game the way I like to.
Lastly, I think fort fighters are the problem... and would like to see them being KO'd for 48 hours from any fort fights when their health goes down to zero while in a battle. If they have job KO'd... or been duel KO'd.. this should also stop them from going to a fort fight. That would get them squealing... being treated just like a dueler. Imagine that!!
Oh... Ya! That would be a treat! That would really get them ticked! They'd lose all their precious forts! "Oh noooooo! Don't take our fort battles away from us! That wouldn't be right! We can't play the game the way we want anymore! Booo hooo!! Oh but don't let those ZMDs duel us! They are mean and shouldn't be allowed to duel us! No that's not right! But let us gorge ourselves on HP skills! You can't take those away from us! We're fort fighters! We should be put on a pedestal and admired from afar! NO TOUCHY!!!"
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Regardless of your attitude you can't deny that duelers are treated as a problem to this game. (can you?!) Continously being kicked and stepped on.
And thats basicly why we are complaining.
Agreed... This game started as a DUELING GAME... When I started playing, there were NO forts... People built up their towns... Got hit by duelers... Really got camped because back then duelers could just go to a town and duel every person in the town regardless of how far away from the town they were. Oh... And there was no cooldown like now where you can still be dueled after you have dueled someone... Duelers could duel someone and sleep... and could not be dueled. To get rid of a camper... You had to become a camper yourself.
I'd love to see the main whiners who are upset about being dueled constantly have to deal with the REAL Campers like we had back then. Today's "campers" are a pep squad compared to then!
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In my opinion you have no valid, well thought reason to be so displeased. The game is changing, like it or not, any change they introduce upsets someone, there are no two ways about it. Out of all the population only a part are duellers at heart and only a slice of that part are 0 mot duellers out of which only a sliver find the update catastrophic.
If you are not a ZMD (which is YOUR choice), then you may not see the reasons as clearly as we do. What if they decided to cap your XP duels so you no longer could compete for the "top dueler" award? If you have 100 "Number 1 Duelers", doesn't that kinda cheapen the way you play your game? Why keep playing? You get to share the top spot with an ever growing number of "Number 1 Duelers"... Oooh... the excitement! I wonder when we will get to 1000 "Number 1 Duelers?
You want to play for XP... That's great! That is YOUR choice. MY choice is to be a ZMD. The reasons why I want to be a ZMD doesn't matter... It's MY choice. And no, it's not to "hide" from you "real" duelers...
While I would very much like to see the removal of duel level, I know that it has been introduced to protect non-duellers to a degree. So while my selfish self would rejoice if that will happen, I can see the situation from a different point of view.
That was actually one of my suggestions... People have issues with players a lot higher then them being able to duel them. Getting rid of duel levels and allowing people to duel within 10-20 regular levels above and below their own level makes more sense to me. And ya... Then I may even get a chance to cross swords with one of you "real duelers".
If the dueling level was removed, no one would have a reason to be a ZMD. There would be a lot of targets available... People could still duel the enemy fort fighters... It makes sense.
Well yet another change to make dueling harder, i shouldn't be surprised. The game over my past 4 years has gone more and more to cater to the fort fighters, mostly because they cry the loudest. This is it for me I will be moving on! it WAS fun, now its not you have finally forced me out! Later all, thanks for nothing Inno!
Sorry to see you go... But before you throw in the towel... Let's wait to see if Inno responds to the community regarding this "update".
Because of all the other changes. Now, if I want to duel effectively, I can do nothing else. Before this stupid change, I was very much enjoying myself doing quests, and earning the dailies. And, when I acquired a bounty, some of the greatest fun I've had in this game is playing hide-n-seek with people trying to get that bounty.
Been there... that is a lot of fun! I had a bounty for over $100k at one point... I had everyone after me... Including allies! lol
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I think offering a reskill potion would definitely be a nice gesture to soothe the hurt, but sorry this is not like the Fort fighting skill change. Skills needed for dueling have not changed after all.
Not sure if that will help... Duelers may not want to become fort fighters or questers. They joined a Dueling game for a reason... and it wasn't to pick cotton.