DeletedUser
i'm with Helen on this one. I simply don't have time to run around all day long to find easy targets to keep low mot. if my duel lvl raises i'll end up duelling same players every day. game killer for me...
NPC duelling is not removed from the game. It is very much still there. Now the motivation for NPC duelling and Player duelling is separate and duelling a NPC does not effect the player duelling motivation.
It's certainly not that difficult is it? If there were no 0% duellers in this game, everyone's duel XP will rise together keeping you in range to duel other duellers. Unless you prefer hitting players that prefer not to duel in this game? These are the only targets you would potentially lose.
But it's certainly not much of a change from when there were no NPCs to duel in the game - before this feature was introduced. Once you have 0% mot, I'm sure it wouldn't be too hard to keep it there.
I hate to mention this, but before they introduced the NPC bandits all zero mot duellers had to duel real targets to lower their motivation. Helen, you've been around in this game since that time I think, so this should not be a gamekiller for you.
I agree...The west as a Duelling game is now done imo, those that will continue to duel will raise their duel level faster but as with time spent on-line for most being varied, i can only see less and less targets be available for duelling over time. RIP The West as i knew it
It's certainly not that difficult is it? If there were no 0% duellers in this game, everyone's duel XP will rise together keeping you in range to duel other duellers. Unless you prefer hitting players that prefer not to duel in this game? These are the only targets you would potentially lose.
But it's certainly not much of a change from when there were no NPCs to duel in the game - before this feature was introduced. Once you have 0% mot, I'm sure it wouldn't be too hard to keep it there.
DaTwista, that would imply that there are many duellers in the game... it is harder than that to find someone with a duel build to hit these days, and they don't carry money!
Agreed DZ... thanks.i'm with Helen on this one. I simply don't have time to run around all day long to find easy targets to keep low mot. if my duel lvl raises i'll end up duelling same players every day. game killer for me...
Sounds like a bug Sissy... When I dueled the NPCs, it didn't show the duel in the window, but it did count towards my dailies... They should be able to fix that soon.Really?? How come the NPC indicates invalid dueling partner ??
This "fix" and this post aggravates me so much that i'm struggling not to insult you people.
Do you really hate dueling community that much that you go to ridiculous lengths just to screw up their gameplay and chase them away? Or psychoactive substances just got legalized and planners are having a really bad trip? (Damn it, struggle lost...)
This "fix" implies that there are many duelers around and only problem is that they have different dueling lvls, so you will fix that by this "fantastic solution", much like killing all the hungry people in the world would end world hunger.
Lets workout another blind corner here, what if i get KOd on one of the new jobs while doing a quest? (that happens a lot recently) Now i can't duel for few days while my motivation is raising freely.
After all the feedback, carefully layed out different plans, after all the votes of community that pointed you in the right direction (opposed only by famous "dueling? yuck, they are evil!" argument) you came up with this pile of _____!
To the developers:
Congratulations, you have destroyed your own game.
You started with the most unwieldy dueling set up possible, but we who dueled as a class persevered. You decided that you'd make Fort battles the big thing, and lost 90% of your players, then decided to listen to the whining crybabies who destroyed the rest of the game, to make it ever more difficult for the duelers.
Really?? How come the NPC indicates invalid dueling partner ??
This "fix" and this post aggravates me so much that i'm struggling not to insult you people.
Do you really hate dueling community that much that you go to ridiculous lengths just to screw up their gameplay and chase them away? Or psychoactive substances just got legalized and planners are having a really bad trip? (Damn it, struggle lost...)
This "fix" implies that there are many duelers around and only problem is that they have different dueling lvls, so you will fix that by this "fantastic solution", much like killing all the hungry people in the world would end world hunger.
Lets workout another blind corner here, what if i get KOd on one of the new jobs while doing a quest? (that happens a lot recently) Now i can't duel for few days while my motivation is raising freely.
After all the feedback, carefully layed out different plans, after all the votes of community that pointed you in the right direction (opposed only by famous "dueling? yuck, they are evil!" argument) you came up with this pile of _____!
I'm sure you're mistaken if you think 90% of the playerbase is playing this game just for the duelling aspect.
Perhaps it's time for you to explore other adventures within the game now and use the features provided to you as they were initially intended. The overall game design does not target one feature for players to utilize, there are an assortment of jobs to do. To a degree, the whole skill system was designed to cater for all the features. And I'm well aware that some players only duel in this game.
Understandable that this change has upset a small portion of the duelling community but these players got along just fine before the NPC duelling feature came to be. Now that this option has basically reverted back to what it was before, it's a problem.
Many of the complaints laid down in this thread is about targets and the lack of. Hence why some duelers find it better to be a 0% motivation dueler. Sure, but not everyone enjoys constantly being attacked by duellers, we get more complaints from players being duelled than the duellers themselves. Crybabies? Maybe so, but some duellers have taken duelling a little too far when it comes to abusing other players.
Of course you may not agree with this, but yet we are the ones that have to deal with the problems.
At the end of the day, 0% motivation duelling wasn't removed from the game, it was adjusted. You can still duel at 0% motivation, it will just cost a little extra effort.
So where is my free potions to reskill? Or do only fort fighters get those when they tweak their formula. Ruin Dueling, no potions?
Also, please let me know if it is safe to reskill to pure swimmer? Or are they going to target that next.
Perhaps it's time for you to explore other adventures within the game now and use the features provided to you as they were initially intended. The overall game design does not target one feature for players to utilize, there are an assortment of jobs to do. To a degree, the whole skill system was designed to cater for all the features. And I'm well aware that some players only duel in this game.
Understandable that this change has upset a small portion of the duelling community but these players got along just fine before the NPC duelling feature came to be. Now that this option has basically reverted back to what it was before, it's a problem.
Many of the complaints laid down in this thread is about targets and the lack of. Hence why some duelers find it better to be a 0% motivation dueler. Sure, but not everyone enjoys constantly being attacked by duellers, we get more complaints from players being duelled than the duellers themselves. Crybabies? Maybe so, but some duellers have taken duelling a little too far when it comes to abusing other players.
Of course you may not agree with this, but yet we are the ones that have to deal with the problems.
At the end of the day, 0% motivation duelling wasn't removed from the game, it was adjusted. You can still duel at 0% motivation, it will just cost a little extra effort.
I'm not in agreement or disagreement of this adjustment, I'm neutral. Perhaps I'm concerned about the fact that players got along just fine before NPC duelling was available and now that it's back, there are numerous complaints about it.
Oh don't get me wrong, I'm not against 0% motivation duelling, it's a clever tactic in the game to keep your target numbers up. I never had a problem with that.
But many players do have a problem with with being duelled constantly. And due to this many solutions were considered and entertained. I'm not the one that makes these decisions, decisions are made from a number of aspects being this from community feedback to new features that will appear in the game at a later stage. Usually small preparations like these are made for bigger features coming in later on.
I'm not in agreement or disagreement of this adjustment, I'm neutral. Perhaps I'm concerned about the fact that players got along just fine before NPC duelling was available and now that it's back, there are numerous complaints about it.