jarograv
Well-Known Member
Proposal
Display the damage value within the value that displays the gun's damage on the sidebar of the fort battle screen (bonus is from sector, gear and leadership multiplier) for teammates only.
Current Workaround
Hover over every person in your sector to see if they have natty, munny, GG, etc then click their profile to see if they have the full weapon set and also check if they have munny clothes.
Then you need to figure out which bonuses stack and which ones don't.
Then apply this formula:
Weapon Damage + (Weapon Damage × Leadership ÷ MaxHP)
...basically it's not feasible to bother checking what your damage amount is because it will change as you change sectors (assuming you aren't the one who has Natty guns+bart clothes+bart horse)
Details
A while back I had submitted a thread regarding displaying resistance value and damage value and at that time the devs were already working on implementing the resistance value in the sidebar in the fort battle screen.
Link: Display Fort Battle Sector Bonus
I think this idea will help players to identify which sector they should try to gather in and will help players move more strategically as the game shifts towards a game of tanks and lead who... err... I mean damage dealers
Abuse Prevention
Prevent the enemy from seeing this value as is the case with the current resistance value
Visual Aids
NA
Summary
This would make it easier to see what sector has a high damage bonus that we can take advantage of and will enable newer players to figure out their damage without sifting the wiki, asking townies, and doing formulas.
Administration
Does this idea meet the Ideas Guidelines & Criteria? Yes/No
Does this idea appear on any of the Previously Suggested Ideas List? Yes/No/Kinda
Display the damage value within the value that displays the gun's damage on the sidebar of the fort battle screen (bonus is from sector, gear and leadership multiplier) for teammates only.
Current Workaround
Hover over every person in your sector to see if they have natty, munny, GG, etc then click their profile to see if they have the full weapon set and also check if they have munny clothes.
Then you need to figure out which bonuses stack and which ones don't.
Then apply this formula:
Weapon Damage + (Weapon Damage × Leadership ÷ MaxHP)
...basically it's not feasible to bother checking what your damage amount is because it will change as you change sectors (assuming you aren't the one who has Natty guns+bart clothes+bart horse)
Details
A while back I had submitted a thread regarding displaying resistance value and damage value and at that time the devs were already working on implementing the resistance value in the sidebar in the fort battle screen.
Link: Display Fort Battle Sector Bonus
I think this idea will help players to identify which sector they should try to gather in and will help players move more strategically as the game shifts towards a game of tanks and lead who... err... I mean damage dealers
Abuse Prevention
Prevent the enemy from seeing this value as is the case with the current resistance value
Visual Aids
NA
Summary
This would make it easier to see what sector has a high damage bonus that we can take advantage of and will enable newer players to figure out their damage without sifting the wiki, asking townies, and doing formulas.
Administration
Does this idea meet the Ideas Guidelines & Criteria? Yes/No
Does this idea appear on any of the Previously Suggested Ideas List? Yes/No/Kinda
Last edited: