DeletedUser14006
Hello people of the west, I come here in search of your opinion with regard to alliances and what they mean to you.
Why such an impromptu question? I am glad you asked :razz:
After many years of playing on world one I have become a bit of a grouch, mostly because of alliances and the painstaking challenge of keeping everybody happy while trying to push it in the direction I believe it should be headed.
My view on an alliance is that it is first and foremost there solely to accommodate fort battles in the way they are set up, e.g. to allow a selection of players to fly under one banner allowing for unified recognition, not something that was easily achievable before they came along.
Of course an alliance caters for a whole range of other aspects in the game such as dueling cooperation and crafting, market activity, etc. But to be blunt mainly for the aforementioned reason surrounding fort battles as they require a larger proportion of numbers than a town limited to 50 can provide.
Pushing back to the focus of this discussion, the main point I want to get to the bottom of is how do you manage, or how do you feel about those that manage your alliance.
In my experience rarely, if ever can a decision be made regarding my alliance without a whole bunch of naysayers and a few hundred polls. To me the answer to the problem is a simple one but there are always those who feel different.
The group of people I am referring to are those I like to call 'The Dinosaurs of The West' and I am sure by now they must know who they are. I do not dislike these people, far from it as it is at the end of the day just a game. Of course if they were not in my alliance I would set about keeping them under 48 hour lockdown for quite some time just to get back at them for all the endless hours I have spent chirping on the IG forums. The problem I have with this type of player is that to them it is all about the alliance, the history of the alliance, fallen comrades and dare I mention it, the god damned glory days!
It is a game and when the going gets tough and after a year or two at the top empathy sets in, happens in all worlds and the top dogs become the underdogs. The way I see best to deal with this is to raise a glass, shake a hand or two and admit your time at the top has come to an end, shortly followed by finding a way to get the hell back up there where you belong!
I have found an effective way is to reform, create new alliances, meet new people and throw some giant bloody rocks in the ocean! But then I am faced with those who want to stick with the alliance they have been part of for so long, those who do not want to make significant changes, those who just wait for something to happen. This drives me insane!
I guess the question I am asking here is, do you show loyalty to a game based alliance once your time at the top is up and you are in the losers circle or do you have a radical shake up and start over?
Opinions please.
Why such an impromptu question? I am glad you asked :razz:
After many years of playing on world one I have become a bit of a grouch, mostly because of alliances and the painstaking challenge of keeping everybody happy while trying to push it in the direction I believe it should be headed.
My view on an alliance is that it is first and foremost there solely to accommodate fort battles in the way they are set up, e.g. to allow a selection of players to fly under one banner allowing for unified recognition, not something that was easily achievable before they came along.
Of course an alliance caters for a whole range of other aspects in the game such as dueling cooperation and crafting, market activity, etc. But to be blunt mainly for the aforementioned reason surrounding fort battles as they require a larger proportion of numbers than a town limited to 50 can provide.
Pushing back to the focus of this discussion, the main point I want to get to the bottom of is how do you manage, or how do you feel about those that manage your alliance.
In my experience rarely, if ever can a decision be made regarding my alliance without a whole bunch of naysayers and a few hundred polls. To me the answer to the problem is a simple one but there are always those who feel different.
The group of people I am referring to are those I like to call 'The Dinosaurs of The West' and I am sure by now they must know who they are. I do not dislike these people, far from it as it is at the end of the day just a game. Of course if they were not in my alliance I would set about keeping them under 48 hour lockdown for quite some time just to get back at them for all the endless hours I have spent chirping on the IG forums. The problem I have with this type of player is that to them it is all about the alliance, the history of the alliance, fallen comrades and dare I mention it, the god damned glory days!
It is a game and when the going gets tough and after a year or two at the top empathy sets in, happens in all worlds and the top dogs become the underdogs. The way I see best to deal with this is to raise a glass, shake a hand or two and admit your time at the top has come to an end, shortly followed by finding a way to get the hell back up there where you belong!
I have found an effective way is to reform, create new alliances, meet new people and throw some giant bloody rocks in the ocean! But then I am faced with those who want to stick with the alliance they have been part of for so long, those who do not want to make significant changes, those who just wait for something to happen. This drives me insane!
I guess the question I am asking here is, do you show loyalty to a game based alliance once your time at the top is up and you are in the losers circle or do you have a radical shake up and start over?
Opinions please.
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