DeletedUser35195
Don't matter to me what you all do i play the game the way i want to i'm adventurer and i'm townless so i don't care they can do what ever they want to i can always put my in vm and go on
Well, we can change the entire game mechanics so it's all about dueling!
1. Dueling to find products - You have to shoot at everything to get it. Branches in trees can get you stuff like oranges, animal shooting is self explanantory. Flour might be difficult (Can you shoot the mill)?
2. Dueling for money - Pretty clear there
3. Dueling for crafting - hmm, kinda hard, but I can see a system where you shoot for the products then shoot them into shape
4. Dueling for building - Think of Minecraft. You start with a solid block of wood and stone, mountain sized. You and your townmates have to shoot it into shapes (like chiseling, but with bullets and swords), then you have to shoot out the interiors to make the shops. I like the irony of carving out the church from weapons
5. Dueling for Dueling - Yeah, of course. You can shoot anyone and anything. Townless, weak, in wrong clothing - Too bad for you. Gear up, skill up, join the fray!
6. Dueling level - Well, let it go wild. The higher the level, the more 'LP' you put into the job. Let it go to thousand's. Everyone's a target and so is everything! Of course we need to change it to Dueling Points.
7. Forts - Well, that's all about shooting already. Maybe we can finally implement the fort damage and for repair ideas...
I'm probably missing something here. Wandering merchant? Well heck, he can shoot at you too. 'You want to see my wares, duel me first for the privilege!'.
Right, z3dno, please submit to dev's without poll. Such an obviously good idea doesn't need debate. See if you can send it over in a bullet or a throwing knife, just to keep the theme going.
But you realize you can pick beans by carefully shooting (or using a melee weapon, slicing) them off the bean stalk right?
And oh yeah, it occurred to me that Inno could finally have a use for that Gatling gun. It could be used for construction! Let's say it adds either +1000 points to building (that's a lot of bullets flying out that thing to carve up that mountain) or it reduces the construction time by 25%.
I also noticed the power of my post, seems to have utterly silenced the debate on this thread. Rock on!!! ;-)
So if I walked up to you in the REAL wild west and decided to shoot you and take your money do you think I would halt and desist in my ways because you were unarmed or were working on putting up a building? All classes can duel. I've made dueling adventurers, soldiers, workers, and yes even duelers. How you spec your account is your choice.
We need targets...Yes, all classes can duel. By the same token, all classes can work jobs and do quests.
Duelers whine about not having enough targets, well, if you need money, go work jobs
do the dailies, do quests.
Yes, all classes can duel. By the same token, all classes can work jobs and do quests.
Duelers whine about not having enough targets, well, if you need money, go work jobs
do the dailies, do quests.
Dueling isn't just about money. Money is a fortunate bi-product of the duel, (You can make more money "on average" in a day by doing certain 15 second jobs...) True duellers duel for the thrill of the duel. We want to test how we have trained, and our equipment, against how you have trained, and against your equipment. It doesn't matter who you are or what your class is. We want your blood. The true 0 motivation dueller is the original sociopath of the-west.
"Where do you want to go?" asked the conductor. "To Hell," said the gunslinger. "That will be $2.50, next stop -Lincoln-."
So , you say you want to test your training and equipment? But then you say it doesn't matter what class your targets are? Isn't that inconsistent? To really test your build and your equipment, you should be going up against other duelers with the same focus.
If as much time and effort was put into the dueling system as is put into the FF'ing system it would be great, I would settle for half. Dueling used to be the main stay of the game back in the day. Now its FF'ing. I play one world as a pure range dueler and another pure trade. Big fricken deal if someone duels me. In today's game all it takes is a few buffs an there you go your back where you started.