changing crafted products number of uses to time based durability

DeletedUser34729

i feel that the amount of work put into a product is too much when it only lasts for a few actions.

for example gentleman dinner requires: 4 cigars; 3 whiskey and 1 newspaper
acording to tw.db it has an estimated time of crafting of 9h 45min and you can only use it 5 times.

with the new job times you can complety use one in a flash, so i suggest that we change some products to time based instead.

Proposal:
change the number of uses to time based durability.

current workaround:
crafted products can only be used for a certain number of actions.

details:
change the number of uses to time based durability.

abuse prevention:
diferent duration for diferent products depending on what bunuses they give.

visual aids:
none

summary
improve the usability of crafting.

Administration
Does this idea meet the Ideas Guidelines & Criteria? Yes/No
Does this idea appear on any of the Previously Suggested Ideas List? Yes/No
 
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