DeletedUser34729
i feel that the amount of work put into a product is too much when it only lasts for a few actions.
for example gentleman dinner requires: 4 cigars; 3 whiskey and 1 newspaper
acording to tw.db it has an estimated time of crafting of 9h 45min and you can only use it 5 times.
with the new job times you can complety use one in a flash, so i suggest that we change some products to time based instead.
Proposal:
change the number of uses to time based durability.
current workaround:
crafted products can only be used for a certain number of actions.
details:
change the number of uses to time based durability.
abuse prevention:
diferent duration for diferent products depending on what bunuses they give.
visual aids:
none
summary
improve the usability of crafting.
Administration
Does this idea meet the Ideas Guidelines & Criteria? Yes/No
Does this idea appear on any of the Previously Suggested Ideas List? Yes/No
for example gentleman dinner requires: 4 cigars; 3 whiskey and 1 newspaper
acording to tw.db it has an estimated time of crafting of 9h 45min and you can only use it 5 times.
with the new job times you can complety use one in a flash, so i suggest that we change some products to time based instead.
Proposal:
change the number of uses to time based durability.
current workaround:
crafted products can only be used for a certain number of actions.
details:
change the number of uses to time based durability.
abuse prevention:
diferent duration for diferent products depending on what bunuses they give.
visual aids:
none
summary
improve the usability of crafting.
Administration
Does this idea meet the Ideas Guidelines & Criteria? Yes/No
Does this idea appear on any of the Previously Suggested Ideas List? Yes/No