Proposal A lot of people are complaining about the Dueler's advantages. They are considered way weaker than those of the Soldier and all in all can be deemed useless. My idea is to revamp the advantages of the dueler class and introduce new ones. Details These are the changes I propose: In duels you get an extra 10% of your skill points from equipped gear. The 1st current advantage is that speed on the map is increased by 10% which is a joke. A simple donkey worth $250 gives you 25% speed. This so call advantage is neither used in early, nor in late game. The motivation for dueling raises faster. It is increased 40% faster. Duelers still receive their motivation faster, but at 40%. Now this makes a difference. Paired up with premium, that's 18 motivation points a day. People who are not interested in 0 motivation dueling, will have more duels every day. You receive 25% more money in a duel. Summary I believe what I propose is reasonable enough not to mess with any of the balance in the game. Duelers will become more aggressive, they will duel more(motivation bonus), they will receive bonus in their attacks(aim bonus) and finally it will be up to chance whether they get their finishing move. Changes Previous suggestion, not to be considered: In duels you receive a bonus of 50% to your appearance skill. If duelers receive a bonus of 50% to their appearance skill, this actually puts them back on the track. Soldier's are the masters of defending, why not duelers be what their supposed to be? Reason for deletion: This will negate the soldier's bonus and thus hinder other classes. In duels you receive a bonus of 10% to your aim skill Reason for deletion: Same as appearance. Aim is a disadvantage for other classes, while dodging is a "neutral" skill.