better mini map

Discussion in 'Ideas & Brainfarts' started by Einskaldir, Oct 16, 2008.

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  1. Einskaldir

    Einskaldir Guest

    how about having more options in the mini map

    besides just showing closest jobs you could put an item name in and it shows closest town that has that item; it hides the towns that have it but are not sold to public yet

    also how about instead of having red dots for all cities how about changing the code so it shows a different color dot for various cities

    example #1 diplomacy map [this helps know who to attack, etc]
    red hostile towns
    white allied towns

    example #2 regular map [helpful looking for an inn etc]
    town color points
    red 500-999
    orange 1000-1499
    green 1500-2499
    brown 2500-3999
    black 4000+
     
  2. I think the towns should have a information boxes so that when you put your mouse on the town you can see what buildings the town has.
     
  3. Einskaldir

    Einskaldir Guest

    another option would be in finding [players to duel or an inn, gunsmith etc] specific things in a town is to be able to search with a time factor.

    so in other words; say where is the closest inn in 1 hour travel etc

    now you can search by rank for towns, duels, or players rank but they may be 3 minutes away or 3 days
     
  4. Todally agree with expanding the functions on the minimap... or just the normal map.
     
  5. holdrinator2

    holdrinator2 Guest

    If it shows what town has specific items, that defeats t6he purpose of acually looking for them, like you look at like 20 random towns with cheap clothing and items, then you stumble to a town that has rare things
     
  6. The problem is that we don't have any diplomatic relationships yet. But, this is a good idea to be notice.
     
  7. Balarick

    Balarick Member

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    yes thats good. then newbies wont need wander the map looking for an inn. said box will benefit slower connections.
     
  8. Lucildence

    Lucildence Well-Known Member

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    Definitely a great idea. Got my vote.