DeletedUser14006
What are the best items to equip when:
a) Attacking a Fort
b) Defending a Fort
Thank you.
a) Attacking a Fort
b) Defending a Fort
Thank you.
I may well have missed something though, also, if you haven't got a walking stick there are better top hats and ties (especially the green top hat for defending).
It isn't useful to rely on 1 or 2 skills only. Using 211 skillpoints for leadership will provide a total bonus of 9 (whether you shoot/dodge and being defender/attacker). Spending 10 points for each skill (50 total) has the very same effect (3x +3 in every combination)Skill bonuses
- +1 bonus with one point and up
- +2 bonus with 3 points and up
- +3 bonus with 10 points and up
- +4 bonus with 23 points and up
- +5 bonus with 43 points and up
- +6 bonus with 71 points and up
- +7 bonus with 108 points and up
- +8 bonus with 155 points and up
- +9 bonus with 211 points and up
Im wondering, do the bonuses stop at +9? Say I have 250+ sp in a certain skill, is the max bonus I can get still only +9 for that skill?
This whole fort caper has passed me by, sorry.
Why are these items the best for attacking/defending: particularly things like the trumpet? Sorry if I've missed one or many threads on this.
Really?yes I know all that
I stated the criteria for the items I ranked was total contributing points amongst the skills I listed; did you read the initial description of what the ranking was based on?
furthermore, the other skills are not used to shoot and dodge only leadership is used for both shooting and dodging. stamina is just for shooting; and hiding is just for dodging. and honestly, I had it in my head that leadership was just shooting too so I am not sure on that one... but 'hiding' is not going to give you a bonus in shooting