NOTE: This proposal has been updated to incorporate suggestions and discussions up to 50.
PROBLEM
Some items in your inventory are keepers, and some are being saved for sale when you are ready to make a purchase. As the games goes on, these can get quite numerous when you are saving for expensive gear. Some of your stacks might also be made up of items being saved for later quests as well as ones you want to sell so you always have to double check how many you need to keep.
PROPOSAL
Three separate compartments in the backpack.
1. The Default Compartment
This would contain all new items by default, both clothing and products, that you find or buy. You would leave all the clothing/gear which you regularly equip in this compartment. Items in this compartment can still be sold.
2. The “Safe” Compartment
You would move all products you are saving for later quests to this compartment. Items in this compartment cannot be sold in the stores.
3. The “Sell” Compartment
You would move all unwanted items, both clothing and products, to this compartment so you know exactly what inventory you have to sell. Items in this compartment can be sold.
FUNCTIONALITY
All Compartments
All compartments will display the current
total “Sell Value" of their contents.
1. The Default Compartment
~ Inventory Screen Changes ~
This will operate in exactly the same way it does now, with the addition of a pop-up menu (like the one in the store) from which you can select the following…
a. Equip Item
b. Move item to “Safe” Compartment
c. Move item to “Sell” Compartment
These options will have Tick/Cross selectors. The “Move Item” options will contain a number field (again, like the one in the stores) so that you can specify how many items you wish to move to each compartment.
~ Store Screen Changes ~
No Changes.
2. The “Safe” Compartment
~ Inventory Screen Changes ~
Selecting items will bring up the following options, with Tick/Cross selectors and a number field…
a. Move item to Default Compartment
b. Move item to Sell Compartment
~ Store Screen Changes ~
Clicking on an item in this compartment will return an error message:
“Items in this compartment can not be sold.”
3. The “Sell” Compartment
~ Inventory Screen Changes ~
Selecting items will bring up the following options, with Tick/Cross selectors and a number field…
a. Move item to Default Compartment
b. Move item to “Safe” Compartment
~ Store Screen Changes ~
Selecting an item will operate in the same way the default compartment does currently.
There will be an additional button in this compartment with the option
“Sell All” so that you no longer need to go through each item/stack individually. Clicking this button will pop up a confirmation message with a Tick/Cross selector.
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ADDITIONAL INVENTORY IMPROVEMENTS
1. We would like the automatic item sort order to be changed to...
- Hats
- Neckwear
- Clothing
- Shoes
- Melee weapons
- Firearms
- Mounts
- Products
2. We would like duplicate clothing/gear items to be stackable.
3. We would like the total sell value of the "Sell" Compartment to be displayed with our Cash and Bank balances on the main screen so that we know our available cash resources at all times.
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CREDITS: Thank you to everyonewho has contributed to this discussion. Special thanks to Dj Storm for raising the issue of where new items will go by default, to Eddy51 for suggesting 3 compartments rather than the initial 2 proposed and to Sammie for suggesting gear be stackable and the automatic sort order be improved.