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Awesomia in Colorado 54 minutes before start :lol: :lovetw:
Last time I asked if i remember correctly they said 200+ capacity is not possible.

What if instead of 1 Large fort there is 2? What if instead of 3 forts per sector to be 6 instead? 2 small 2 medium 2 large for each sector.

More battles throughout the day. More participation possibility and generally a longer period of war time.

Just an idea Idk if that is possible or if it can be viable.
 
what about adding more forts into the game like i said above?
On Roblox - when a server/game is full - it automatically opens another server.
That's the beauty of the platform - and INNO needs to Adapt or Die.
In INNO's case they could Auto open a new Fort Fight if it us over-packed.

Then all those that were Ranked - get to stay in main FF - and battle for the Fort.
The rest - unranked players - automatically get moved to the 2nd Battle - get to play - but no fort winners.

We know many battles can happen at the same time on the same server.
So it will be just a little tweaking/coding by INNO.
Very Possible... IMO :roll:
 
On Roblox - when a server/game is full - it automatically opens another server.
That's the beauty of the platform - and INNO needs to Adapt or Die.
In INNO's case they could Auto open a new Fort Fight if it us over-packed.

Then all those that were Ranked - get to stay in main FF - and battle for the Fort.
The rest - unranked players - automatically get moved to the 2nd Battle - get to play - but no fort winners.

We know many battles can happen at the same time on the same server.
So it will be just a little tweaking/coding by INNO.
Very Possible... IMO :roll:
That's wild for you to think it's easy to do such a thing:lol:Comparing Roblox to an ancient game where they can't even to anything to old code and they barely manage to add new items/quest and sometimes those are still bugged while having 1 dev payed half time i can tell you it will never happen.
 
For this round of Awesomia battles Colorado had ~310 sign ups in attack and ~270 sign ups in defense (580 sign ups total)
 
We continue to welcome feedback regarding fort battles and are happy to forward suggestions to the development team. From my personal perspective, even after many years of experience with the game, I still believe that persistence is key — you keep pushing until the wall finally breaks. I am always glad to read such feedback, and I encourage everyone to share their ideas and suggestions.

Wishing everyone a wonderful day!
 
That's wild for you to think it's easy to do such a thing:lol:Comparing Roblox to an ancient game where they can't even to anything to old code and they barely manage to add new items/quest and sometimes those are still bugged while having 1 dev payed half time i can tell you it will never happen.
:lol:.. You are right... what was I thinking !!
 
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