Proposal Reintroduce bear hunt mode without the AI. Details Bear hunt adventure looked like one of the best adventure game modes that never reached the west. How about we let a player control it(bear), and play against a team of adventurers. The bear's hp/damage will be somehow balanced by the average player hp, damage and maybe a buffer? Actions for the bear will be bear slash, roar and hookabooka! The roar can kinda snare(make someone piss themselves), and the bear should either have improved movement or slower movement. Abuse Prevention Figuring out the best way to balancing by calculating the adventurers average damage and having a simple buffer for the bear. To see how much damage it can do. Summary Same as proposal Visual Details: https://devblog.the-west.net/wp-content/uploads/2014/07/proto-iso-2.png (from TW devblog) Administration Does this idea meet the Ideas Guidelines & Criteria? Yes Does this idea appear on any of the Previously Suggested Ideas List? No. But I remember proposing something similar but can't find where.