DeletedUser
Or if you keep being dueled then the simple answer is to simply stop doing high cash jobs and work solely on exp jobs, people will soon stop hitting you then.
Truth of the matter is; We got people whining like small children about beeing attacked in a game that advertises dueling on it's front page!All I see are fighters complaining because non-fighters don't want to fight
Noone are forcing them. They chose to be weak at defending themselves on there own.But if the non-fighters are forced to spend all their points and money on defense, then just when do they stop being profitable targets for the fighters? They'll always remain on the hit list simply because they're forced to be a fighter or have to live townless and thus spend more on equipment than anyone else in te game (outside of people in isolated towns).
Valid point, and it has been suggested that one should be able to queue banking as an action. Still though, some people carry a stupifying amount of cash with them.Banking isn't about being smart, its about being available.
No, I don't. Duelers also need equipment to be effective duelers, your point is moot, as construction clothes in no way are way more expensive than all other clothes.True, but you're forgeting the equipment he needs to be an effective builder
How is this refuting my points about adventurers beeing stupid if they are not selling their stuff whilst sleeping in the hotel? If you seriously do not want to be open for attacks at all, and don't have premium, then you queue 2 periods of sleep.Or the player isn't online. If I'm gone for 12 hours and want to hide in a hotel, I'll have to give up working and live in the hotel. That or buy premium so I can work AND spend two job slots in the hotel while I'm off dealing with RL work and family.
Plenty of active duelers do, just to be on top of their game.And let's not even get into the notion that I'd wear defensive gear all day long just in case... So how could I expect anyone else to?
Everyone may CHOOSE to have high duel skills.fighters have the advantage of higher duelling skills. A person chooses to be a worker becuase he wants to work, not because he wants to fight agaisnt a class designed for fighting. Thus he's at a disavantage.
If he needs the bonuses on hs current clothes to perform the task he is doing at that very time, then indeed it will stop him from performing that task, otherwise what you suggest would be highly exploitable.And as for stopping work, that's what he's expected to do as it is. However, I was speaking of an automatic clothes change if he's not on. It wouldn't stop him working on whateer job he's doing at the time, although it may stop queued jobs, I'll grant that.
Do you hear duelers complain about not beeing able to mine silver at lvl 17?But isn't this the heart of the problem? I'm sure if all the fighters were told "you've had every chance to pump all your duelling points into trading" and that it's their fault they're not good traders, they'd throw a royal fit.
The whole point of a non-fighter is to excel at things that aren't fighting. The point of a fighter is to excel at fighting. But this entire thread has been saying that a non-fighter must excel in fighting or it's their own fault they're easy targets. Which again brings up the thought that it's pointless tohave non-combat classes with this mentality dictating the continuation ofan imbalance in gameplay.
We don't expect a non-fighter to excel at fighting, we expect him to know fighting is not his forte, and stop crying about not excelling within said field. I don't think that is too much to ask for.A non-fighter should not be expected to excel at fighting and be told it's their fault if they don'
I haven't read anything else in this thread but I was told to look at this post, and the bolded part sounds like some nice ideas.I am builder too but I don't see reason for accept/decline duel.
Everyone will most likely use only decline button anyway. And then next thing that will be asked is "automatically decline" button.
And as a bulder I am already better than dueler.
I get more exp than other classes
High class jobs that require construction gives a lot gold and exp.
Most of my money is safe in the bank. Even if someone attacks me he can't steal all.
And all duelers grow fast in dueling level that prevents them attacking me or at least makes them get almost no exp. So duelers that attack me are
Honestly, why do you think that getting low exp for beating you is bad balance?
I could agree there must be something to motivate dueler fight other duelers.
Maybe dueler should get 50% more exp for fighting other dueler
Idea about increasing time before next duel if attacking weak player sounded good too.
This is exactly the problem with the system as it is now, the only solution to not getting your butt handed to you in a duel is to pump all of your available skill points into the dueling skills, therefore making you into a dueler even though you want to be a worker or adventurer.
The developers need to make dueling more fair, whether the duel is between 2 dueler class players or any other classes. By allowing the duel initiator to select the opponent from to wide of a range of level deviations and not allowing any chance for the defender to change out items prior to the duel, either with a duel notice system or automatic clothes changes, the duel is to unbalanced in favor of the initiator of the duel.
That’s not to say if changes are made to duels then maybe duelers might need to have their means of making money evaluated. By all means, dueler class player should be able to get cash just like everyone else, but they shouldn’t be able to get it by fleecing workers that are 20+ levels below them in a duel that 99 times out of 100 is a slaughter.
Ashki, BigDawg,
I think you both are on the same page and that an idea or tow could get worked out.
There are MANY valid points to what both of you are saying and should be considered by the devs.
I really think they will not change anything but should be considered.
Furrie, I have, along with all the others that post on here, as much to say what i want as you do. I'll continue to post and if you don't like what I post, ignore it.
Again, to your questions, maybe go read what you wrote in response to my posts. I'm real sure you can figure out profanity, derogatory and basically attempting to capitalize on your side instead of being objective.
So, complain that I complain, whatever floats your boat.
I'm not buying the lack of caffeine. Geesh
And I am not a hypocrite. I am more inclined to listen (read) the voices of reason. Which is why I am concluding my conversations with you. moot.
Keep it up Ashki and Dawg...!!!
Quoted from the rules. Woop de doo I missed an E off the word. You cannot spell my name.- No grammar crusade.
That would just ruin the game for Duelers !!!accept/decline duels
really, the most annoying thing of this game is the fact that you can't accept or decline duels. heres me merrily doing what I want, when some random nerd duels me. i don't even have a mortician in my town! how the hell did he duel me!?! I suggest an accept/decline duels button, so when you get challenged, you can click to accept/decline duels. personally i suck at duels :unsure: so this would be a great advantage to you. post if you agree.
Accepting/declining duels would ruin the game for duelers who tend to kick other people in fights, if it was like this, everyone would just decline.
Well, maybe not EVERYONE, but there should be a way where you can view the stats of the challenger. If you think you can take him on, then by all means, accept his challenge! The worst thing that will happen if you back down is that he will call you a noob or something. Since I am stronger now than I used to be, getting dueled against is not quite as annoying to me as it used to be. If you want to be able to survive duelers, then simply make your character stronger and equip them with better weapons and armor (clothes)!