DeletedUser33353
Interesting thread, but y'all are forgetting one thing.
Logic has no place in Inno land
Logic has no place in Inno land
As always, your point needs sharpening.As always, you don't get the point
This has EVERYTHING to do with what you get from crafting, that's why the cooldown is there.This has nothing to do about what you get from crafting.
This has EVERYTHING to do with what you get from crafting, that's why the cooldown is there.
This has EVERYTHING to do with what you get from crafting, that's why the cooldown is there.
Well one thing you don't get easily for sure with the current setup and crafting at the high level, is getting crafting points!!
4 weeks crafting with the 7 day cooling down period in between with my green recipes and not 1 crafting point!
The point of this is not that we need to level faster.
didn't you say a couple of times that it's not about having 650 crafting points as soon as possible?
and can you explain how exactly are you "punished" if you have 601, and not 650 crafting points?
I did, I also said that wanted achievable goals.
This isn't functioning correctly the way it is. I am looking for a happy medium.
I am being punished cause I feel like I am achieving nothing! I am talking about Game play here and how this is functioning, I always have been from the very beginning.
And in a weeks time if i don't get another craft point, I will feel let down and like a achieved nothing again.
If the 7 day restriction wasn't there then I would take it as it comes, green recipes in this case are fair game. So I see the way it is currently configured is completely adding nothing to crafting what so ever only a complete road block to people to stay the hell away from it cause the work put in has little reward.
I've been polite, but it seems this is a very emotional topic for you.
Since your emotions, anger and frustration, got the best of you, there is no point using arguments and facts. I know you don't understand what it means when people ask for something to be changed from what it has always been and always worked for majority of players (you and crafting) compared to messing up a perfectly working job system and then returning it to the previous state (my example with job times that were broken and then repaired). You would need a cool head for that.
There are a lot of things you can't or won't understand. I can go back to the previous posts like you say, or you can list them again, whatever - they will still be just ridiculous ramblings of an angry frustrated player. I am sorry about your feelings, I would rather see you enjoy the game. So, if it was in my power, I would award you with position #1 in all categories - crafting, duels, experience, money, items... whatever you want, just so your feelings don't get hurt. The current crafting system is ridiculous because it would take you 19 years to make a level 5 Pete's Remington. Yes, great argument. The current chests/boxes system is ridiculous because it would take a few million dollars to make a level 5 Chief Gall's tomahawk. I don't know who says that we have to have these items upgraded to level 5, but hey, Coravian feels we need them, so that should be changed. If something works for hundreds or thousands of players, it should be changed because one of them got frustrated with an unlucky crafting streak. He got Pete's Remington for his 4 weeks of crafting, but that is not enough he also feels he must get the crafting points too. Yes, those are "hard cold facts", indisputable, there's no discussion about it - just go to his post and read it again! Someone's feelings were hurt, the game should be redesigned! Yeah, right...
Btw. if I make it sound "soooo easy", maybe it really is. I am at 700 crafting points now, and I reached 650 years ago. I also know a lot of people in the exact same situation - maybe there's something wrong with the way you play, what do you think?
what do you think?
I prefer they leave it as it is.
Of course, I liked it much better before 2.0 where you had to have positive labor points to even do a job, none of this opening jobs based on character level nonsense.
There is no real importance to crafting level after level 600 except for bragging rights as the last three available recipes for each crafting group are available at level 600. And as crafting level is only about bragging rites for this level, why should it be made easier to get these levels. Others have earned their levels on the 7 day wait method.
For full disclosure, I'm at level 625 and have got there by doing the canned beans, hottest chili method, as I am too cheap to pay the market price for honey press.
I'll vote against it.
As a 5+ year player, unless a toon brings resources to me, I craft exactly and only 3 times per day to satisfy daily task requirement. Made it to level 675 and not ashamed.
I could have raced to level 700, but what's there to gain once there at this time?
Exactly...... NOTHING.