Yes, it's easy if they're predictable, but if they're completely unpredictable, one 25-minute window instead of a 10-minute window to catch them awake during a 24-hour period probably won't make much of a difference.
Again, not the point of the thread. My post was actually more against Dazzy than you even though I agreed with him.
Edit: Of course if they're hitting once or twice a day, who cares?
The purpose of this thread is to discuss the suggestion, not to discuss alternate strategies to dealing with the problem. Personally, I agree with Dazzy that it's not necessary, because there are ways around hotel games, but that's beside the point.
In one thread your saying there are ways around it, the next thread you admit that unpredictable campers are not so easy. So are you saying there is no way around a unpredictable camper?
I don't think this will end camping, but I do think it will slow it down. It's better than what we have now. I feel like I had a better idea, but campers didn't like it and had a fit. It would end camping. but like you said, that's for another thread.
I think here are some things to keep in mind about this subject:
1. campers usually are unpredictable
2. they target low level targets that are easy to beat, usually workers, thus taking less damage.
3. trying this delayed dueling tactic, it's pure luck if it works. I wouldn't count on it every time. Of course the more people you have to help you, ( or multi accounts you use) the better your odds. but still it's luck, not strategy. Strategy doesn't count on luck to succeed.
4. camping is not a strategic strategy, It's a cheesy way of playing. It's like playing a football game when your on your own 5 yard line and it's 4th down and 25 to go and your going for it.
I still support this idea because it's better than what we currently have.