DeletedUser
I like it! good idea
Why not just add a drop down box to the hotel, so you can queue up either 2,4,6 or 8 hours of sleep.
I think a better way to get what your saying is to just make sleep time adjustable and not have it set at a non-negotiable 8 hours. By doing it this way it seems you are just making a 1 star hotel into a 5 star which would eliminate benefits at the start of the worlds. What I mean by that is if you get 64 energy back for 5.12 hours of sleep then those without 5 stars can just sleep that extra 2.88 hours and get close to 100 energy. Making it a 5 star hotel as we know it.
How about something like options on time you desire to spend in hotel. 2,4,6, or 8 hours, but a 2 hour sleep in a 5 star hotel would only get you 25 energy and 25% health. This also will effect cost at doing it at other towns so maybe just keep that advantage to hometown hotels/forts.
Why not just add a drop down box to the hotel, so you can queue up either 2,4,6 or 8 hours of sleep.
I totally agree with this idea, many times I have wished there was an amount of time you could choose to sleep for various reasons, the most common being able to sleep for x amount of hours then walk to a fort battle.
And it's not about being able to manage your online time when you're on the other side of the world and when most battles occur in the small hours, like in Australia.
I really don't understand guys who are so bitter and have such negative comments about the idea. This is just a proposal of how to improve the game and it shouldn't be hard to implement it. If THEY don't like it, then they don't have to use it in the game. They can still sleep 8 hours if they want, so any improvements made won't affect them if they dislike the idea. However, the other players will get an improvement and this pretty much covers both sides. Simple: don't like it - don't use it; otherwise enjoy the benefits.
I voted "Yes".
I really like the idea.
And people saying the less active members are benefitting more of this as more active users. They are not neceserally right.
With this system, an active user can time his energy better. For example, I stand up in the morning and put 3 jobs in queu. After 2 hours, I do 1 more job and go to sleep. For the rest of the day, I do some jobs when I have the required energy. Most of the time I have a little too much energy, so my energy bar, doesn't always reach zero. For the rest of the time, i'm pretty much logged in quite often to post on forums or something.
By the end of the day, before I take the 8 long hours of sleep, so when I wake up my character has 100 energy. I try to queue 2 more jobs and then the sleeping job. Pretty much everytime, I have some energy left, so that energy is unused. Why, because I don't time my logins and the queuing of jobs on the second.
I there was such a system of sleeping like this idea, I could time the using of my energy perfectly so this is an example of a more active user benefitting of this idea.
Just my words, if anyone disagrees, please say so.
P.S.: I think less active users, who wait for 8 hours for the next login or so, could actually be more active using this system.
As for premium ideas, make the energy regenerated 15% more or decrease the time needed to sleep with 10% or something. These numbers are nothing more then to make an example btw.
Just no.
If you can't manage your online time, please don't ask to developer to change the game.
Blame your self because can't manage how to play the west.