Discussing how we can improve Fort Battle rebalancing

Annie-Bell

Well-Known Member
also comment above, that most used to mods or this fort specialist i guess too, not used to seeing them able to impact changes worlds in world they play. Maybe making them independent for perception but mainly to address that people want input heard and easily approachable and not just limited to one group but main concern is what happens when people turned away in large battles, both sides when event comes or who want to take advantage of the exp increase in battles (which was totally best inno thing for long time! ty!)
 
#coloradoproblems :rolleyes:

The rest of the 3rd-world worlds don't have enough chars to have 60 chars total in a battle. Stop your whining, you had one bad battle experience, it's not the end of your world (colorado) With all the complaints, I would have thought they had perm shut the world down.

Goob was actually doing something with the limited tools/efforts afforded a non-dev person. Of course he wasn't perfect with everything, but reading this thread, council members on both sides can't get their bleep together, while goob was just trying to help every world. It seems you all aren't even helping one world to get somewhat balanced. Look in the bleeping mirrors.

now that diggo has made changes and there is good attack and defend gear, things might look better.

And no, I don't play colorado so I have no stake in either side. Keep on making excuses on both sides for not working together, and you'll end up like the rest of the worlds.

(note to @Syntex - for the first time, I agreed with your post and everything you said, and you didn't ask for feedback on that post. You should have ;) )
 

Joe Kidd

Well-Known Member
... in council board we can not find a town or players willing change side for balance matter and in our HWGA forum , most town hats think , its LT problem and they need to solve this balance matter themself while LT leaders and councils gave up after lost many forts and no chance to win an attack !
Then, congratulations Colorado. You're just as useless for fort fighting as every other EN world and beyond. Well done. Keep up the excellent ****ing work.
 

foscock

Banned
#coloradoproblems :rolleyes:

The rest of the 3rd-world worlds don't have enough chars to have 60 chars total in a battle. Stop your whining, you had one bad battle experience, it's not the end of your world (colorado) With all the complaints, I would have thought they had perm shut the world down.

Goob was actually doing something with the limited tools/efforts afforded a non-dev person. Of course he wasn't perfect with everything, but reading this thread, council members on both sides can't get their bleep together, while goob was just trying to help every world. It seems you all aren't even helping one world to get somewhat balanced. Look in the bleeping mirrors.

now that diggo has made changes and there is good attack and defend gear, things might look better.

And no, I don't play colorado so I have no stake in either side. Keep on making excuses on both sides for not working together, and you'll end up like the rest of the worlds.

(note to @Syntex - for the first time, I agreed with your post and everything you said, and you didn't ask for feedback on that post. You should have ;) )
If you don't play Colorado, you have no idea what the situation is, so kindly keep quiet, or at least try to imagine what a full fort looks like.

Joe kidd, continue NOT setting a target offline, you'll do as well as usual.

Syntex, when you came to this world as CM from Elvenaar with zero experience in fort battles, or anything else in this game, you picked Goober (or he picked you) as a strategist. The entire EN world wants to know why you think that was wise? We all know Goober's capabilities, and a large percentage are wondering why you think he's the best man for that job? He clearly doesn't understand how to lead or move very well, his comments in fort chat display a naivety about battle tactics that are usually reserved for a guy at level 20. So why is he in charge of balancing something he clearly doesn't understand?
 

Vagabonden

Well-Known Member
Still waiting for @Goober Pyle and @Syntex to reply to all of this :D
Imagine going to a football match and 1 hour before the match you get told they removed 10-50% space, just because they need to do some calculations.

How about you dig your own battles against Awesomia to test and do ALLLLLL your calculations and we can see how many wanna paticipate in your tests instead of making it mandatory OR dig battles 24 hours before AND develop a new way so everyone knows how much space there is on both sides for this battle.
 

Clever Hans

Well-Known Member
For what it is worth as a casual Fort Fighter that mostly only does FF during events, I don't want to see any restrictions based on level or class.
Being required to sign up for the side someone doesn't want to be on [because they don't have the proper gear or any other reason], could mean they won't be joining at all, so that hasn't really helped equal the numbers, it just lessen the numbers attending.
Exactly, one of the reasons why I stopped joining. All this micromanagement is just killing all the fun and team/alliance aspects of fort fighting, basically downgrading the battle quality to bunch of dots moving around the map without any strategy (besides reaching round 55) to chip in few extra bonds that you can already collect from the clicky events.

There is a lot left to be desired when it comes to fort fights. Max exp is a joke even after the recent changes, no safeguarding mechanisms from one side dominating the world, swapping forts left and right to prevent the need for balance, OP whales with Gringos and OP damagers and their unequal distribution between the sides, offliners losing all the energy and HP for 4 bonds, dead worlds past their primetime which didn't get closed and merged so the numbers are like in maneuvers, etc etc.. Just an outdated concept for something which used to be fun 10y ago.

You can't compensate with micromanaging for a lack of FF development.

P.s. Yes, I read the dev blog post, one big yawn.
 

Annie-Bell

Well-Known Member
To be objective, i think alot of this is that there is so many changes, happening so often, or different things said, or not alot of prior notice. My understanding was players council that several times a year would move towns around or players to address competitiveness. Often it feels like changes happen daily and near impossible to "test" if dont let it play out. There was alot of feedback from players months ago with "test awesomias" that was in prep for reshuffle that didnt have ranks or topics and were very confusing, or digs moved up 3 hours when only 8 hours to go when people already set and logged off, or the daily changes to fort towers as tests which dont think anyone saw results.

Yes, there is a belief that there is a group that arent skilled for ff's within LT, and many many in LT that are awesome ff's with great builds/skill but has resulted in alot of losses for team. That is a thought of some, and ideally people would reskill to help their team more effectively (they are very quiet right now). But end of day, players want ff's and to be fair kinda forces both council and goober to step in to do something, and recognize this is just wthin last 6 months.

The shrinking of large battles is concerning as dont want people turned away. Over last while LT side has about 100 more player base then HWGA so i imagine when large battles go down to 80s on def, 100 or whatever on attack, that its impacting (turning away) double number of people on LT side and actually not as impactful to HWGA side tho people were still turned away on both.

I do think that ff strategist role was with good intent, but hoping the player council within colo can be the voice and ff specialist support the council and maybe limit how many changes occurring until can see how it goes. Biggest thing ofc is still dont understand why med not increased and large forts left same as shrinking battles that exclude 40-80 players on both sides seems very odd to me.
 

Lyrinx.

Well-Known Member
I think it's time to write down my own perspective here.

First of all, I was the one who suggested this time for the colorado IA council, that if we can't increase middle-sized battle's cap, maybe we should reduce large fort's cap into a reasonable spots, where we let in almost everyone but we still trying to create balance manually. I also said, if they find a good ratio, it will work a week long because colorado is very sensitive nowadays. So if you wanna blame Goober, blame me and the others who agreed on this.

The problem is, alliance 1 has 50 core members with decent lvl and gear + 50-60 new players who are not efficient enough since they are new players. However, alliance 2 has 75-80 core players with decent gear and 15-20 newbies. This will cause a mess since players warned the company back at october (in every single channel), differences between veteran and freshly made (2 years) but already lvl 150 toons will be huge, and the lvl update destroys everything. (Not to mention inno's answer secretly was, that who cares, veterans should have the advantage, why don't you started playing on every server 6+ years ago). Since newer players must gain more levels in the meantime, 70% of alliance 1's FFers reskilled to construction, and they are tryna level up, therefor they lost more hp and damage, while alliance B don't need to rush so hard, so they are mostly proper tanks and damagers.

What can be the solution? Well it's simple, grab 8 towns, mix up the whole server and we have equal everything (level, hp, damage, lvl of churches etc) until InnoGames fixes pvp issues what they caused. That's not gonna work, because players wanna play with their own buddies, doesnt matter that we can text each other all the time in 6 different channels.
Aight, then send out few playes. Which won't work, because nobody wanna be at the other side due the massive amount of hate what this unbalance created.
Then let's swap towns. Which also won't work, because who's willing to help out the other side has not enough hp / dmg or they have too much hp / dmg so the alliance who send them to the other side will be weak af, and because y'all hate each other soo freaking much, nobody willing to make a proper swap. Fair enough, then we can't swap towns.

What else we can do if we can't swap towns / make a proper reshuffle / send a few player / balance out everything? The only way is, if we ask Goober to play with caps.

I understand your opinion, we do need to let in more players into fort battles, that's the goal in every single server and that's also a cure for the community. But, if you can't play together, and realize that only you can make balance not the company (cuz for that you have to wait another 4 years) , there will be at least 2 player who will ask Goober to help the server out. Not because the IA wanna screw your evening, because they wanna make you battles every single night, since that's what you all want. Right now if Goober wont work on caps, Alliance 1 would stop digging and you would watch the spider at the corner instead of playing FFs.

Be patient. Situations what needs to be solved currently aren't easy to fix. At the 2.0 update we could lose hundreds of players to sacrafice balance 1 years long while everyone gets the max level, now if we do that, we have to sacrafice balance 10 years long, or until we wont get the whole pvp rework, but you all gonna be afk or inactive at that point. If we don't care about the balance right now, the server will be dead, and you can start begging and praying for everyone to let in more players and have at least 50vs30 middle sized battles.

If there will be no "I hate that town / they are spies / the other side is toxic / I-H server killers / someone said something so we are leaving this alliace and screw everything up / I'm not gonna play with town x because they are morons / I leave old buddies behind and make a reason to leave because I cant accept someone was more clever than me on speed" / etc thing, you all learn to play together in peace, you all accept the fact that you have to work together to save a server, then we don't need Goober anymore. If you continue that behaviour, Goober is allowed to do his things as long as the IA council let him do.
 

Annie-Bell

Well-Known Member
@lyrnix

summary, is 2 towns moved to LT from HWGA and LT has overall team of 100 more players and you saying that group choosing to not skill to ff now resulting in that team struggling as they still ones being chosen for ranks over other LT players so they can be higher level later and only choice is to force shrinking caps so 40-80 players overall excluded from ff now, where LT likely turning away many more players while the non-ff players level up

Oh dear.. I really have seen everything in this game :D
 

Lyrinx.

Well-Known Member
@lyrnix

summary, is 2 towns moved to LT from HWGA and LT has overall team of 100 more players and you saying that group choosing to not skill to ff now resulting in that team struggling as they still ones being chosen for ranks over other LT players so they can be higher level later and only choice is to force shrinking caps so 40-80 players overall excluded from ff now, where LT likely turning away many more players while the non-ff players level up

Oh dear.. I really have seen everything in this game :D

Caps were reduced because if you need to attack a fort with 90-95 players but defenders have 130+ guns, you will yell with us within the first 3 rounds, and you will say that RRO + GV has to go back which will kill immediately LT. But as you said, you have seen everything in this game, so you should know whats gonna happen in this case, whats gonna happen if LT gives back your 2 town + loose 25 FFers, and how long can you register into fort battles after that.

Ohh and one more thing. Your alliance leader agreed to reduce caps, which caused this rant. So basically you are balming Cooper too. :p

Btw my nickname is Lyrinx., not the cat or other variations.
 
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If you don't play Colorado, you have no idea what the situation is, so kindly keep quiet, or at least try to imagine what a full fort looks like.
foscock/dino - i've played the game since 2011, i know what full battles look like. I have also seen all these excuses over the years since player attrition and new worlds amplified drama like this. it goes to the dominating side always winning, the losing side gives up trying, then apathy sets in and nobody digs.
Then Colorado joins Briscoe as a dead world.

Worlds need 2000 players minimum. This is enough to have players join the battle that are in proper gear, online, know how to set, etc. With low population, you are forced to rank n00bs in berry picking outfits or still wearing maya's shawl. Then the side that has the vets always complain that the n00bs aren't trying. You can see that in previous posts in this thread.

If the population allows for it, there's usually an unaffiliated group of mercs that always attack/defend (depending on the world's nuances) to help balance the battles.


Also think about this colorado players - your world is that 'special' premium that inno has implied won't receive migrations. You're stuck with the players you have or natural growth of new players. The other worlds might have an option to escape from or receive players at some point. Colorado? Sorry, you're stuck with your people, so remember to play nice in the sandbox, it's all yours.
 

JWillow

Well-Known Member
What makes you think that right now you have good battles ? :D

Obviously you want ALL the players to join the fights. In the near future you will need those players to fill your fort. If you reject them now, they will ignore you later when you need them to fill your battle :)
What? Yeah there is not good battles after the level increase, I stated that, maybe learn to read.

Also if you paid attention you know there is multi player surge that only last for the event, so to base numbers for fake accounts is bad for the regular players in the long run.

Maybe you need to pay attention to what goes around and the patterns of the game?
 

Joe Kidd

Well-Known Member
Joe kidd, continue NOT setting a target offline, you'll do as well as usual.
Fosputter keeeeeeepppssss on fosputting. What a blowhard. You really do think of yourself as the Fort Fighting Elvis Presley of The West. Again you are no Elmyr, OAN, t$, etc. Those where class ff acts. You are not of that caliber, nor will you ever be. So your takes on all this go straight in the bin, mate, as far as I'm concerned.
 

Joe Kidd

Well-Known Member
@lyrnix

summary, is 2 towns moved to LT from HWGA and LT has overall team of 100 more players and you saying that group choosing to not skill to ff now resulting in that team struggling as they still ones being chosen for ranks over other LT players so they can be higher level later and only choice is to force shrinking caps so 40-80 players overall excluded from ff now, where LT likely turning away many more players while the non-ff players level up

Oh dear.. I really have seen everything in this game :D

Are you allergic to punctuation and syntax or is it some other issue?
 

JWillow

Well-Known Member
i think you should look up the meaning of a word "hypothetical" before you comment again.
Oh crap, I do need to work on my reading skills, you got me there.

You just made me a cheater in your hypothetical.

Sad, you have to make me into a cheater, does that make you feel better about what you do?

For the record I have never cheated or used a bot in a speed world or on any world for that matter. I paid the price both physically and mentally to earn what I got.

Yeah yeah hypothetical, but to slander me in your own mind is pretty low.

Sorry if I want both sides to go into battle with a chance of coming away with a win or even if losing have some players left on the map to tell the tale instead of kill all. IF you need to win all the time, that is sad way to be.


Plus at the end of the day you still did not answer, what kind of battles do you want? So far you are on the winning side 90% of the time, would you prefer 100% time, because that is what it looks like.

I will try to read more carefully next time, didn't think you would go so low as to personally attack me. Just asked what your vision for the future was but guess you prefer the now, were you win because of age not because you prevailed on a balanced field of battle.
 
especially since you were driving and died after 32 rounds. Please stop doing that, you will kill someone in real life looking at your phone, and I'd say Inno might be liable.

I LOVE how much you care for others health when everyone else is just being a selfish a** talking about useless things like fort battles, you're like the grandfather I never had. Rather than hiring fort battle strategists inno should hire life coaches who will teach players how to live their life properly.
 
What's wrong with this? Do we not have a democracy?
100000% agree with you. Why only the fort battle strategist? - we should have elections for the community manager too, the product manager, the ceo of innogames and we should demand that innogames set up social welfare programs for the benefit of the poorer players who cant afford to buy nuggets using the money they get from the rich ones. :D
 
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