Player name: GeorgeWJr
Profession: Field Cook
Health Points: 3000-4000
Are you skilled for Fort Battles: No, will reskill in the event world!
Congrats on presentation.
On the trains I would extend your Idea to:
Building the Train stations to be a one time event but afterwards with time the station will need repairs and the lines as well.
The first build the server will share some bonds but the next repair it will share game...
The Lock you ask makes sense only in the town fashion so "A town has a cool down of 3 hours between digs they make or others can make in forts they own".
Now Alliances well if they want to do a multi they should be able to but always not attacking the forts where the same town is owner.
Or we could put a UP Shop Item with the name "Win The Game"!
Actually those quests are there for people to be playing with them.
The only thing is the time zone and there we might discuss the idea of making the quest times personal but that opens a new problem "Open Proxies". So I miss the time...
Well than what about changing the dynamics of a FF, with or without touching the current skill system.
1. make the FF screening like the advetures maybe a littlebit smaller but 3D.
2. allow builders of the attacking side to build barricades/cannons/etc, in the 24 hours of the...
Well many of us are waiting for the damn bear :P.
Anyway I proposed this idea as to be as minor change as possible and to presever some equilibrium, by considering that inno was giving chests before worth today 175 bonds.
There are rumors that in the red pack the Declaration of Independence can be found, is that true?
By that logic are there possibilities that in the blue one we can find the summer items like the soccer or post summer items?
Thanks in Advance
Actually the players that have already multiples can be levied of them automatically and given the equal no of chests.
While in the future if the opening of the chest gives the same thing the system gives you another chest that asks you to open it using veteran points/bonds/nuggets!