Recent content by cpt.N3M0

  1. The Brain Farts - Brainstorm of ideas here

    cmon ....for the first time in years we finally see somebody breaking sets with some shops items, That job was needed anyway if you want to recover the game to a phase of long term balance. There are always and there will always been fan of the west but if it got issues people will not stay for...
  2. NEW FORT-FIGHTERS CLASSES

    I am not making a real mistake , the classes I had described are stereotipization , if we are considering adventurer and soldier , those are tanks .... they dodge differently but the class it's one if we look at Fort Fight. The peak classes like full resistance and the support class that you...
  3. NEW FORT-FIGHTERS CLASSES

    there are not 4 classes ..... there are only 2 , tanks and snipers! adventurer->weak tank soldier -> strong tank carpenteer -> weak sniper dueller -> strong sniper the full resistance -> weak sniper (needs nuggets items) if you take away from rock,paper and scissor the paper ...
  4. The Brain Farts - Brainstorm of ideas here

    Can you give me a plat medal ? I suggested it few years ago and I got dumbed in soo much bul****, now you are implementing it and I don't get anything ? putting on my LinkedIn a medal "knowledge of game design" or "game strategy balance" from innogames would mean something for the next company...
  5. NEW FORT-FIGHTERS CLASSES

    there are only 3 real classes in this game , tank , sniper .... ops! it's 2 classes actually , I proposed to make it more role-playable but I figure that in 2-3 years they will implement some kind of other classes , like what they did with my idea to introduce %skill_point on shop's items that...
  6. New set with hiding

    Damn raider ! You didnt studied the band pass filter ? All of this has a solution just apply the theory , this is a great game it just need few player friendly modifications! I am pro cortina but against tank damage negation!
  7. Aventure Balancing patch!?!?

    is anything gonna happen? is just a matter of eliminating a single code line on 2 weapons...
  8. SEASONAL LADDER

    i dont have the calculation under my hand but i spent over 9 milion of in game currency , its equal to 4000 nuggets or soo ... leftover from tombalas drops sale ...I do 600 dmg a round and i got 6000 hp ... someone that has used the same amount on a single item on a single occasion 4-5 years ago...
  9. Class Quests 2.0

    crafter quest are already there , even if you will say but not in particular for >500 crafting skill and you are right! I would like to add that maybe we can put in some new recepies or item set, maybe some perpetual bonus on fort fight or some added classes bonus ... soo you can costumize it a...
  10. SEASONAL LADDER

    damn you are negative...
  11. SEASONAL LADDER

    Is a good add-on , It would make more money for them and more fun for us... just add it to the list!
  12. belt with strap

    did you fixed that?
  13. Use the IFBC branch to test PvP balancing

    yeah ... no you wanna be a mathematician and play with numbers but now you insult me when you miss the point... I personally think that your behavior is a bit off... I just made the conclusion that what you made IS NOT ENOUGHT ! I didnt bother that my class of character get wyped totally out of...
  14. SEASONAL LADDER

    this is a competitive game ! Really competitive and not only between teams but also between player , competition increase incomes , I dont see why this wouldnt happen! And for the love of god give some love to adventurer and rework that class perks ;)
  15. Rank

    a hit provide a sniper 4-5 point meanwhile a tank get 1 top! Dodges and hit count as one.... that mean that a sniper will get 300% more point than a tank... on everage! Fast calculation of probability ... it is pobably wrong... but still is severely biased toward sniper!
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