I'm willing to revise what I write. Some members on this forum point their fingers and run down people, repeat people that manage this internet game. Even if the word INNO is used or simply "they", they are still people.
This is not starting an argument, this is the argument.
yes. we are arguing with Innogames or their representatives here for not implementing any of the feedback (even that which they asked for). Inno has every right to do what they want with this game, of course. nobody is opposing that. but, we do disagree with how they are managing it. this is a relationship between a business and a customer. there's nothing personal here. if someone is insulted or hurt as a person when their customer is not satisfied with their product, then they have a huge problem and they're in the wrong line of business.
if I say that they are not doing their job properly (from "17 million players worldwide", 2x browser game of the year to closing worlds because of inactivity while ignoring players suggestions that would prevent or decrease this loss of inactivity), then I am not saying that they are bad people. if I tell you that something you did was wrong, I am talking about one of your actions, not about you as a person. everyone should know how to separate the two. this is what happens when someone does their job - they make mistakes. and they get criticized for it. in normal circumstances they listen to the feedback, own up to their mistakes and try to correct them. in every line of work, everywhere in the world. they also get praised for things they do well. some people even get a forum topic where this appreciation is expressed...
now, if you can find an example where I personally attacked any member of Inno staff, I will be happy to apologize. I am sure other people in this forum would do the same. but I am not going to apologize because I dislike how they reduced a once great game to what it is today.
Can you prove this? Do you have inside corporate information that I am not aware of?
search engines are a wonderful thing... I have no intention on digging up Inno's statements about not investing in browser games anymore and focusing on mobile, or what (previous) staff members have shared about the number of developers and other contributors that are working on The West (LOL, I used plural). and have you seen all those commercials and advertisements for The West? how about other games by Inno? it all boils down to - investment is only slightly above 0, just enough to keep things from falling apart completely. income on the other hand? have you seen people in level 2 or level 3 upgraded nugget-only sets? do the math.
or you can also dream on how a corporation is losing money on this game and keeping it alive for sentimental reasons.
in any case, nobody from Inno has ever said anything opposite to what was said above - in this forum or anywhere else that I am aware of. "we have this many developers for TW, we're doing this and that, we're investing big amounts because we want to improve this game" - nothing like this has ever been said. I am not saying they should say it or disclose their business plans, but the information that is available + the state of the game + closing the developer's blog + the rate and content of changes and updates = it paints a pretty clear picture.
I do like posting on this game forum but I don't want to join in with the banter or agree with this kind of negative assumption.
I am sorry some of the old members have seemed to loose their objectivity and have created this argument. INNO is not the wild beast who is out to destroy your world. I'm sorry if you feel that way. I am not your enemy either because in reality I'm just like you, a person who enjoys playing a game but would rather read about constructive arguments and less put-down's of the games owners. That's all I really wanted to say about that.
want constructive arguments? move on to Brainfarts & Ideas or Development Discussion part of the forum. then check how much of that was implemented. see the yearly roadmaps Inno published, the feedback, and how much got implemented in the end. then tell us how we are wrong to "argue" and that we're "not objective" and we should "enjoy the ride" from 17 million players, worlds with 40.000+ players, multiple battles every day full of onliners, duel targets everywhere, constant discussion in chat, forums full of posts to the state of the game today, with 150 active accounts in a world, nobody using the chat for 10 hours straight, etc.
nobody is asking you to "join the banter" or agree with anything. but how can you tell us not to disagree with this? how can you tell us that we're not constructive when years of feedback are ignored? is it not an objective fact that 17 million players + ignoring their feedback = dead worlds? we're being negative? what else should we be? happy? satisfied? how?!?
you may use a lot of words, but it all boils down to one sentence - "shut up and be happy". we're talking about years of constructive feedback and years of being ignored. now we're at a phase where a lot of the old members of this community are simply negative and they have a whole lot of reasons to be so. I am sorry you were not around 10-12 years ago, because I'm sure you would be as disappointed as we are. if you would still be here and not one of those 16.99+ million players who left already.
you're saying you are not the enemy, but you are in fact the one who is not objective here. no, the players did not create this argument. Inno introduced changes like tombolas - players reacted and said that it will have a negative impact. result is that a significant number of players left. Inno stopped advertising the game, players asked why it's being abandoned - no reaction. more players leave. in a general statement to the public, Inno said how they are moving away from browser games and focusing on games for mobile devices. players leave. players are asked for feedback and suggestions in the forum - proposals that got the support are ignored and not implemented. again players leave. they do something in beta, get negative feedback or bugs reported - it still gets rolled out to regular worlds. more players leave. and your conclusion is that players have created this argument with Inno... that's just insulting to anyone who ever invested any effort, energy and time in trying to find ways to make this game better. it is a very unfair way to treat your fellow players.