Bella Starr
New Member
OK, so I'm almost finished with Harvest Time but where are the 4 letters? How and where do I find them?
OK, so I'm almost finished with Harvest Time but where are the 4 letters? How and where do I find them?
I would really like to now what is the point of this event ?
I am totally annoyed with dueling part. As pure fortfighter I was happy to do kill NPC's in first task and that's about it.
Today we need to earn 15k from dueling . It yells pushing all over .
So is this a trap for players to break the rules and get punished for coordinates duels? Because that is what everyone will do and for most players only way to get this task done OR.... rules are completely ignored ? If so.. then remove them.
I think everyone is missing the point [for INNO]
they want it to be impossible unless you buy nuggets.
I don't think "everyone" is that naive, we know very well that Innogames is a company and they want to make a profit.
What I can't understand is how they don't see that 20.000 players who spend $5-10 each is better than 50 players that spend $100 each? I know that a lot of people would spend some spare change if they got unlucky this time, while now only a small minority will accept that the game is rigged from the start, but will spend the money anyway.
From millions of players worldwide, to a handful of addicts that is The West today. Why would they do it? What do the responsible people at Innogames know that we do not know? The equation just doesn't make sense, and there is a variable in there that is unknown to us...
I think SILENCE shall be our feedback. NO MORE I SAY! Rest in peace TWI think everyone is missing the point [for INNO]
they want it to be impossible unless you buy nuggets.
however INNO missed the part where some of us won't spend our real life money on pixels.
especially when we have bills to pay and food to buy, and perhaps a reduced income right now.
so we're relying on people who got too many, to sell them to those who didn't get enough? isn't this possibility (of extra quest items) a bit rough on players as they get less of the good stuff from their rye.....They, along with the other quest items that drop from the ears, will be actionable with the next update.
Players might drop all of the items needed for a quest, some players might drop a few and others might not drop any at all - all items have a random drop rate thus pre-deciding drop rate is not possible.
exactly what I was thinking, could've had the 4 items we need drop every 25th rye we openedAs a coder I can tell you that anything is possible if you create the correct coding checks and use a counter. Yes it takes a bit more code-base and a weebit more memory. Here is the psuedo-code: Where N is number of items required: When QUEST ITEM = (N-found) AND Rye Ear Remaining = (N-found) then set ITEM=Quest Item...
In other words if an item is a requirement do a check that the player has what they need...
Random is never 100% random when it is code.
That someone who is responsible for all this madness is also "responsible" for the Union Officer outrage (and also claimed that Courtier/Livingston to be its counter) so I wouldn't expect much hehe.someone responsible for this