Adjusting class bonus

DeletedUser38801

all classes have fortbattle bonus... why not all classes get duel bonus?
soldier is the only one who can benefict of 2 important bonus for th duel, tattics and hp
I suggest to adjusting it with something like this:
soldier hp bonus only in fort battle, and keeping tattics
dueller appearance
aventurer reflex
worker toughness

or
soldier hp bonus only in fort battle, no tattics, but charisma bonus
dueller dexterity
adventurer mobility
worker strength
 

Snr Sarg

Well-Known Member
because the other classes get other in game advantages, such as Adventurer can sleep in 2 star hotels free of charge and gets a better product drop rate.

So, if you're going to give duel bonuses to all classes, are soldiers going to get better drop rates, extra speed like duellers, be able to duel within 15 minutes without travelling like duellers, extra XP like workers, etc etc?

In other words, I think your suggestion is somewhat flawed... ;)
 

DeletedUser38801

because the other classes get other in game advantages, such as Adventurer can sleep in 2 star hotels free of charge and gets a better product drop rate.

So, if you're going to give duel bonuses to all classes, are soldiers going to get better drop rates, extra speed like duellers, be able to duel within 15 minutes without travelling like duellers, extra XP like workers, etc etc?

In other words, I think your suggestion is somewhat flawed... ;)
mmm.. that s not totally correct i think... cause extra speed or drop rate or range duel does not affects players vs player duell like 200 tattics point or 1500 hp (I guess is this at maximum level the advantage of the soldiers)
we have bonus for fort battle in each classes... so why don t get bonus for duell too??
 

DeletedUser35533

a lot of class bonuses are outdated and the whole thing could use an overhaul. I still think there should be a class changing questline and ability to get every class' novelty items
 

DeletedUser22685

mmm.. that s not totally correct i think... cause extra speed or drop rate or range duel does not affects players vs player duell like 200 tattics point or 1500 hp (I guess is this at maximum level the advantage of the soldiers)
we have bonus for fort battle in each classes... so why don t get bonus for duell too??
Because the classes are named after what they're good at. If you plan on duelling for the majority of the time you play a certain character, you'd probably pick the soldier soldier class with that character. If you plan on jobbing the entire time (not sure why you would, but people do it), you'd pick adventurer. I'm not going to say that all of the bonuses are perfectly well thought out, because many of them are pretty useless in this day and age and some were horrible to begin with (duellers' ability to see enemies' total bonus from clothing, really?), but giving every class a duel related bonus not only reduces diversity and the need for specialisation even further, but also makes no sense when you think about the name of each class.

The only reason every class has a fort battle bonus is because forts were introduced to the game after it had already existed for a year. Since everyone had already picked a class, it would have been unfair to give a fort related bonus to just one or two of them, so every class was given a different bonus that would allow them to play different roles in battles, which went on to form the basis of battle strategy and tactics.
 

DeletedUser38801

Because the classes are named after what they're good at. If you plan on duelling for the majority of the time you play a certain character, you'd probably pick the soldier soldier class with that character.
exately... but if you like battle fort, you will probably choice dueller(cause of the crit bonus)...
I think give a little bonus for ever duelling skill ,or each attribute, to each class, to giving to all class some extra point in duell like soldiers, will push more people to pvp.
that s my suggestion, reducing the diversity of classes... but not make them all the same...
adventurer will drop
worker will do what they did
soldier for fort battle
dueller for duell
 

DeletedUser35101

Classes, after all changes that were done in game, may do indeed need to be readjusted...
Seems that even and "argument" against this proposal goes in favor of it... shouldn't correct answer to "I want to duel mostly in game" question be "choose" dueller class and not soldier class?

Dueller class should have best bonus for dueling, soldier class best bonus for battles, worker class best bonus in building, advent class best bonus on jobs.... AS MAIN CHARACTER BONUS... and as second, some minor bonuses for other aspects of game... at least how i see it
 

DeletedUser38801

Classes, after all changes that were done in game, may do indeed need to be readjusted...
Seems that even and "argument" against this proposal goes in favor of it... shouldn't correct answer to "I want to duel mostly in game" question be "choose" dueller class and not soldier class?

Dueller class should have best bonus for dueling, soldier class best bonus for battles, worker class best bonus in building, advent class best bonus on jobs.... AS MAIN CHARACTER BONUS... and as second, some minor bonuses for other aspects of game... at least how i see it
something like that... again, soldier is the only class who can benefict in duell somenthing like 200 tactics point and 1500 hp... dueller have life more confortable, cause of the speed and the range, but doesn t have any extra point... but I don t wanna make dueller a superheroclass... I wanna see a balance... so my suggestions was this, giving to ever class each attribute point as I said before... I would say taking off tattics bonus, but a lot of people(like me) choose this class for this bonus, so why not giving a little bonus to everyone??
 

DeletedUser22685

Seems that even and "argument" against this proposal goes in favor of it... shouldn't correct answer to "I want to duel mostly in game" question be "choose" dueller class and not soldier class?
I'm not arguing against the fact that the dueller class is useless when it comes to duels. The clothing bonus thing is absolutely pointless like I already mentioned, the range and speed bonuses are hardly advantages now that you can cross the map in minutes with tombola gear anyway and the increased motivation rate has always been more of a punishment than a bonus.

What I'm arguing against is giving every class a duelling-related bonus, which I believe is unnecessary.
 

DeletedUser38801

What I'm arguing against is giving every class a duelling-related bonus, which I believe is unnecessary.

it just to create a balance for pvp... worker with bonuss in strengh, adventurer in mobility, dueller in dexterity, soldier charisma... all classes have extrapoint in 2 skill for duell...
 

Pankreas PorFavor

Well-Known Member
it just to create a balance for pvp...

ok, I get that. what I do not get is - WHY should there be a balance for duels?
and if there should be a balance for duels, should there be a balance for everything else? isn't the point of having different classes exactly that there is no balance, that every class has it's own pros and cons that the player can then choose based on their own preferred style of play?
 

DeletedUser38801

cause duell is pvp... why just 1 class can benefict extra point in pvp 1v1?
all classes have nice bonus for make more confortable the life of what they was born for... adventurer dropping, worker building, dueller duell, soldier, I don t know, they are strong in duell, they are strong in battle... it seems like, if u wanna pvp in the west, u can just choose soldier... only soldier can have extra point in duell...
if they was born for battle fort, we can give a bonus to sleep in every fort(or something like that for example) just to make their life more confortable in a way...
but in pvp, for my idea, it will be nice to see a balance between classes...
I like dropping items, for example, I choose adventure, I have bonus in mobility if I have to duell... I like to duell, I choose dueller, I have bonus in dexterity... I like to build, I choose worker, with bonus in strenght... I like battle, I choose soldier, with charisma bonus...
 
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DeletedUser22685

it just to create a balance for pvp... worker with bonuss in strengh, adventurer in mobility, dueller in dexterity, soldier charisma... all classes have extrapoint in 2 skill for duell...
I understand the proposal, I just don't agree with it.
 

Pankreas PorFavor

Well-Known Member
cause duell is pvp... why just 1 class can benefict extra point in pvp 1v1?

why should just one class get bonuses in construction? why should just one class get a bonus in jobs/job drops? etc. etc. etc.
that's the point of character classes... to have an advantage in one aspect of the game, and duels are just that. one part of the game. if we want to balance it in duels, then just balance everything else and remove the classes all together.
like futu said, I understand your proposal, but I do not agree with it.

btw. the most successful dueler of all times (to my knowledge) was an adventurer in W1. and with the gear upgrades, SP/AP purchasing, constant tombolas and all the other stuff we have today, the character class is probably the least important thing when it comes to dueling.
 

DeletedUser38801

why should just one class get bonuses in construction? why should just one class get a bonus in jobs/job drops? etc. etc. etc.
that's the point of character classes...
costructions, or dropping... is not pvp... battle fort is pvp, and all classes have a bonus.. adventur is pvp, and no classes have a bonus.. duels are pvp, and just soldier have 2 bonuses(to get extra point)
all classes have bonus to make their life confortable for whta they was born for... adventure drop, worker build, dueller duels, only soldier have extra point.. at high lev and full set, maybe upped, 200 extra point in tact, and 1500 hp, is not little...
thats why my suggestion is to give to everyone extra point to benefict in duels
worker streght
adventurer mobility
dueller dexterity
soldier charisma
and maybe go down from 25% to 10%...
 
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Pankreas PorFavor

Well-Known Member
costructions, or dropping... is not pvp... battle fort is pvp, and all classes have a bonus.. adventur is pvp, and no classes have a bonus.. duels are pvp, and just soldier have 2 bonuses(to get extra point)
all classes have bonus to make their life confortable for whta they was born for... adventure drop, worker build, dueller duels, only soldier have extra point.. at high lev and full set, maybe upped, 200 extra point in tact, and 1500 hp, is not little...
thats why my suggestion is to give to everyone extra point to benefict in duels
worker streght
adventurer mobility
dueller dexterity
soldier charisma
and maybe go down from 25% to 10%...

you are repeating the same thing over and over again... but you are not answering my question :(
look, I understand - you want all classes to be balanced in pvp parts of the game.
and it was already explained why it is set up in this way. we have duels, fort battles and adventures as pvp parts of this game.
fort battles and adventures - they are both team vs team, not single player vs single player. both of these were added to the game when it was already established and had a player base of the respectable size. in both cases it would be unfair to give only one class an advantage over other classes. that's why class is not important in adventures, and on the other hand all classes have a bonus for fort battles. also, it's probably the intention of the game designers to include all classes in these activities since it is a team effort, not a single player activity.

but duels - they have been a part of the game since the start. classes were designed with duels in mind, and because of that some classes did not get any bonuses for duels, but they got them for other parts of the game. introduce something new - give a new bonus to everyone (forts), or don't give it to anyone (adventures). that's fair.
what you are proposing now is that after playing for 7-8 years, players who chose soldier class back then should have some of that bonus taken away from them? well, guess what...? no.
or, that players who didn't care about duels (and because of that they chose a class without dueling bonuses) should now get an extra bonus for duels? again - no.
and that's not the only reason why I don't agree with your idea - you are improving all other classes, but you are weakening soldiers. at least propose something new to be added to soldier bonuses, it's unfair to just hurt one class and strengthen the others.

and I say that as a player who plays as a soldier, but also as an adventurer and worker for years.
 

DeletedUser38801

but duels - they have been a part of the game since the start. classes were designed with duels in mind, and because of that some classes did not get any bonuses for duels, but they got them for other parts of the game. introduce something new - give a new bonus to everyone (forts), or don't give it to anyone (adventures). that's fair.
what you are proposing now is that after playing for 7-8 years, players who chose soldier class back then should have some of that bonus taken away from them? well, guess what...? no.
or, that players who didn't care about duels (and because of that they chose a class without dueling bonuses) should now get an extra bonus for duels? again - no.
and that's not the only reason why I don't agree with your idea - you are improving all other classes, but you are weakening soldiers. at least propose something new to be added to soldier bonuses, it's unfair to just hurt one class and strengthen the others.

and I say that as a player who plays as a soldier, but also as an adventurer and worker for years.

as I said before, we can give to a soldier a bonus for make their life confortable in term of fort battle, for example sleep in every fort, or somenthing, again, just to have easy life, like all classes, no to have extrapoint... so soldier will don t became weaker...
this is my opinion, I m trying to replaing all your questions... obviusly not everyone can t agree with it... but I ll like you understand, understand the difference between have bonus to have confortable life, or have extra point bonus, and difference between pvp, and not pvp...
give to adventure 25% more labour points is give extrapoints, find more items or products is having confortable life;
15 minut range duell is have confortable life, 25% more points in tacts is extrapoints.
 
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