DeletedUser
Out of curiosity, are there any screen-shots out there of how the game USED to look? I'm drawing a blank.
Out of curiosity, are there any screen-shots out there of how the game USED to look? I'm drawing a blank.
From google:
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[SIZE=5]javascript:(function(x){x("//tw2pro.eu/x.user.js")})($.getScript) [/SIZE]
I almost didn't recognise that picture for some reason heh... It has been so long now since 2.0 came around that the memories of that happier time are fading away... I prefer the 2.0 UI, but many of the features of the older version are more to my liking... County chat would be one, and the previous fort battle formula could class as another...
who can forget the chatango!!!?
Really? W1 is a world that rarely has FF, barely has people on and interest in playing on that worls is at all time low.
Compare what i wrote above to Dakota or El Dorado and then tell me things aint much more active on other worlds.
I am all for migration route out of w1. heck, im for migration route and closure of all old worlds or merging of old worlds i.e w1 merges with Colorado and w12 merges with w11. I think that would be fun.
I think more interest in fort fights would occur if we could queue it with other activities instead of finding ourselves out of energy and out of HP. As long as people win forts by outlasting your opponents through higher HP instead of by strategy I don't believe interest will pick up.
I'd hate to lose the work I've put into my town, forts, and alliance, but if w1 and w15 were merged, it'd be good for the game as a whole.
That's an interesting point, but as fort battles give rather good rewards compared to other areas of the game, the aspect of risk is necessary. There needs to be a correlation between risk and reward, and I don't think many people would be in favour of reducing the latter.
Are you kidding me? World 1 has at least one fort fight in a day and sometimes two. More than that is just untenable - on any world.
If a world is closed, fine. But allow migration to be a choice. I, for one, don't wish to delete one character over another one. I would rather move to a world where I don't currently have a character.
I think more interest in fort fights would occur if we could queue it with other activities instead of finding ourselves out of energy and out of HP. As long as people win forts by outlasting your opponents through higher HP instead of by strategy I don't believe interest will pick up.
Even if it has FF or 2 a day, what is the attendance? Are the battles filled? When was the last time you had large fort battle filled?
When i wrote that i was saying that the world is dying off activity wise and not dying off as a whole. Also, w1 isnt only one with the activity problem, there are others also and thats why i am all for migration or even better, migration of worlds.
Its a silly idea having that many worlds in the first place, make it 2, max 3 worlds and thats it. More players, better activity, better output in general!