DeletedUser22493
Has anyone made up their minds on how exactly a fort battle should be?
There certainly is many opinions as to how it should not be.
If we cap the HP, soft or hard, then what? Will battles be "fair"? And what is fair?
Is it fair the other team has more "pure" fort fighters, or higher levels?
Either you gotta do more damage, or take less damage. Doing more damage is out of the question, because that would instakill lower levels.
Is the problem really the HP? Or is that in order to win FB's, someone needs to make their character completely useless by going pure HP. They sacrifice quests, jobs, duels and in some occasions holiday items. And not to mention all the nuggets and cash is costs.
Is it so that we want to bring fort battles to a level where the average Joe, without any special skill placement can make a huge difference in a battle, and then go back to working high luck or exp jobs after that?
To make fort battles fair to both beginners and veterans and allowing elite builds, but still avoiding killing lower levels in 2 hits, pure HP builds is pretty good solution.
There certainly is many opinions as to how it should not be.
If we cap the HP, soft or hard, then what? Will battles be "fair"? And what is fair?
Is it fair the other team has more "pure" fort fighters, or higher levels?
Either you gotta do more damage, or take less damage. Doing more damage is out of the question, because that would instakill lower levels.
Is the problem really the HP? Or is that in order to win FB's, someone needs to make their character completely useless by going pure HP. They sacrifice quests, jobs, duels and in some occasions holiday items. And not to mention all the nuggets and cash is costs.
Is it so that we want to bring fort battles to a level where the average Joe, without any special skill placement can make a huge difference in a battle, and then go back to working high luck or exp jobs after that?
To make fort battles fair to both beginners and veterans and allowing elite builds, but still avoiding killing lower levels in 2 hits, pure HP builds is pretty good solution.