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Development Discussions Finalizing discussions, prior to submitting to developers.

View Poll Results: Would you like to see this idea implemented into the game?
Yes 97 62.18%
No 59 37.82%
Voters: 156. You may not vote on this poll

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  #21  
Old 12-02-2010, 10:10 PM
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Quote:
Originally Posted by Elmyr View Post
It absolutely is a dueling skill. Any skill that directly affects the outcome of a duel is a dueling skill. I've won duels despite doing less damage and lost duels despite doing more. If the loser in either case had more hp, they would have won.

I really don't think this idea was ready for Development Discussions. There is way too much disagreement on what needs to be done.
No, Elmyr it is not. We are talking about actual dueling skills. Those that the game considers dueling skills. I also explained why Health Points can't be affected by this advantage. There is no way you can get a temporary increase of HP for the duel and lose them afterward.

And yes I don't think this idea should be voted on. The whole thread started because the class is useless and I expected the rest of the players to try and make a change. It's happening actually.
  #22  
Old 12-02-2010, 10:20 PM
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No, Elmyr it is not. We are talking about actual dueling skills. Those that the game considers dueling skills. I also explained why Health Points can't be affected by this advantage. There is no way you can get a temporary increase of HP for the duel and lose them afterward.
I really don't care what the game considers a dueling skill. If it directly affects the outcome of a duel, it's a dueling skill. If you want to say the bonus doesn't apply, fine, but that doesn't change the fact that it's a dueling skill.
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  #23  
Old 12-02-2010, 10:30 PM
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Well you got my idea. We both know HP is crucial for duels, but I am talking about the advantage and that was all I wanted to explain. And the easiest way to explain it was to tell people to click on their "Duel" screen and see the skills in there which benefit from the bonus.
  #24  
Old 13-02-2010, 01:16 AM
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Quote:
Originally Posted by Elmyr View Post
It absolutely is a dueling skill.
Technically it is, however I think only skills listed in the Duel Menu would be boosted.
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  #25  
Old 13-02-2010, 02:49 AM
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I like the idea of dueler's appearances being boosted like soldier's tactics rather than the boost to equipment. Duelers are supposed to be attacking characters so make it accordingly. If it negates the soldier bonus, then that will be a reason for people to pick duelers. It will also give a balance to town demographics. Duelers would go out and hunt down other towns while soldiers can go out, but they're now more useful at defending forts and the like, which is what they would have done.

As it is now, soldiers can get a massive boost to their tactics in duels, which can throw the balance of a duel before it's even begun. A dueler, even with a 10% boost to equipment bonuses even withapremium account, as was said earlier, will give barely nothing as a boost and so soldier will still be the class of choice Purely because the tactics boost is massive. Mine at the moment would be a 15 boost to tactics in defence, and that's without a premium account. The best a dueler can hope for with equipment boosting is a 1-2 boost in one or two skills that may or may not be essential to dueling.

Make a clear choice for the offensive and defensive players,and give the option to cancel each other out so duels would be based more on skill at building up your character and setting your stances right. Put back the bonus to appearance


Also as a sidenote, has it been discussed anywhere about character bonuses to fort battles being introduced?

Last edited by CUFCfan616; 13-02-2010 at 02:53 AM.
  #26  
Old 13-02-2010, 02:59 AM
Miss Sarajevo Miss Sarajevo is offline

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If duelers get anything it should be a dodge bonus.

Also, I agree health isn't a duel skill. Unless you don't have enough, which is the only time it becomes an issue and you can get enough health from gear if you need it. Having been at Fort Battles with Roland Deschain & Phonebook on World 1 - they're the two top ranked duelists on that world - I'm pretty sure they have no skill points in that department.
  #27  
Old 13-02-2010, 11:00 AM
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Quote:
Originally Posted by CUFCfan616 View Post
I like the idea of dueler's appearances being boosted like soldier's tactics rather than the boost to equipment. Duelers are supposed to be attacking characters so make it accordingly. If it negates the soldier bonus, then that will be a reason for people to pick duelers. It will also give a balance to town demographics. Duelers would go out and hunt down other towns while soldiers can go out, but they're now more useful at defending forts and the like, which is what they would have done.
Appearance is the worst suggestion. It negates the soldier's bonus and make duelers more likely to attack adventurer and workers to utilize their boost.
  #28  
Old 13-02-2010, 02:11 PM
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Oi, just knock it off everyone.

Elmyr's got the point and others have got the point too. I personally think that the problem comes from the word "skill".

Elmyr mentioned it as a dueling skill because it's more about game's skills, where HP is considered one of 20 skills and it has some sort of effect on an outcome of a duel. When b00k and others claimed it is not because they see dueling skill as some sort of "ability".

Back to topic, I personally think 10% is not worth it either. But, really, I can't come up with any tweak either, seriously.
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  #29  
Old 13-02-2010, 03:43 PM
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Well you summed it up. I think when the Vote period starts I will vote Yes, just so it shows the developers that dueler class needs some tweaking. If they pick it up as a future change I am sure they will be able to think of some reasonable bonuses.
  #30  
Old 13-02-2010, 04:49 PM
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The games fine,I have one of every class and they all are good in dueling.If you know where to assign your skills you will be a good fighter regardless.
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